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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Game/Systems/AI/Conditions/btcondition.h
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Game/Systems/AI/Conditions/btcondition.h')
-rw-r--r--engine-ocean/Game/Systems/AI/Conditions/btcondition.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/AI/Conditions/btcondition.h b/engine-ocean/Game/Systems/AI/Conditions/btcondition.h
new file mode 100644
index 0000000..6ded57b
--- /dev/null
+++ b/engine-ocean/Game/Systems/AI/Conditions/btcondition.h
@@ -0,0 +1,18 @@
+#ifndef BTCONDITION_H
+#define BTCONDITION_H
+#include "Game/Systems/AI/btnode.h"
+
+
+class BTCondition : public BTNode
+{
+public:
+ BTCondition();
+ virtual Status update(float seconds) = 0;
+ virtual void reset() = 0;
+
+
+private:
+ bool m_condition;
+};
+
+#endif // BTCONDITION_H