summaryrefslogtreecommitdiff
path: root/engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp
diff options
context:
space:
mode:
authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp')
-rw-r--r--engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp b/engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp
new file mode 100644
index 0000000..e6b9797
--- /dev/null
+++ b/engine-ocean/Game/Systems/UI/ButtonAction/showwindowaction.cpp
@@ -0,0 +1,33 @@
+#include "showwindowaction.h"
+#include "Game/Systems/UI/uisystem.h"
+#include <map>
+
+ShowWindowAction::ShowWindowAction(std::map<std::string, std::shared_ptr<UIScreen>>& all_screens,
+ std::set<std::string>& shownScreens,
+ const std::string screenName):
+ m_screens(all_screens),
+ m_shownScreens(shownScreens)
+{
+ m_screenName = screenName;
+}
+
+
+
+void ShowWindowAction::activate(){
+ std::cout << "activated window show!!!" << std::endl;
+
+ // add screen to be rendered, and also set it be the only one active
+ //m_screens[m_screenName] = m_screen;
+// for (auto &screen : m_screens){
+// screen.second->isActive = false;
+// }
+
+// m_screens[m_screenName]->isActive = true;
+ m_shownScreens.insert(m_screenName);
+ m_screens[m_screenName]->isActive = true;
+
+}
+
+void ShowWindowAction::deactivate(){
+ m_shownScreens.erase(m_screenName);
+}