diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
commit | a556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch) | |
tree | bc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/skybox.vert | |
parent | cd7c76017a12bb548036571c1ff13e551369d06d (diff) |
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/skybox.vert')
-rw-r--r-- | engine-ocean/Resources/Shaders/skybox.vert | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/skybox.vert b/engine-ocean/Resources/Shaders/skybox.vert new file mode 100644 index 0000000..ddffb10 --- /dev/null +++ b/engine-ocean/Resources/Shaders/skybox.vert @@ -0,0 +1,20 @@ +#version 330 core + +layout (location = 0) in vec3 pos; +//layout (location = 1) in vec2 uv; + +uniform mat4 view, projection, rotation; + +out vec3 tex_coord; + + + +void main() { + + tex_coord = vec3(pos.x, pos.y, -pos.z); + vec4 world_pos = projection*view*rotation*vec4(pos, 1.0); + gl_Position = vec4(world_pos.x, world_pos.y, world_pos.w, world_pos.w); + +// tex_coord = pos; +// gl_Position = projection*view*vec4(pos, 1.0); +} |