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author | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:03:03 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:03:03 -0400 |
commit | 675391d07f50d0067e7bab983433c6d86f5f8256 (patch) | |
tree | 65a857125b91502974bceb40e24c1c7eff4bad59 /glm-master/glm/ext/quaternion_transform.hpp | |
parent | 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (diff) |
remove glm
Diffstat (limited to 'glm-master/glm/ext/quaternion_transform.hpp')
-rw-r--r-- | glm-master/glm/ext/quaternion_transform.hpp | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/glm-master/glm/ext/quaternion_transform.hpp b/glm-master/glm/ext/quaternion_transform.hpp deleted file mode 100644 index a9cc5c2..0000000 --- a/glm-master/glm/ext/quaternion_transform.hpp +++ /dev/null @@ -1,47 +0,0 @@ -/// @ref ext_quaternion_transform -/// @file glm/ext/quaternion_transform.hpp -/// -/// @defgroup ext_quaternion_transform GLM_EXT_quaternion_transform -/// @ingroup ext -/// -/// Provides transformation functions for quaternion types -/// -/// Include <glm/ext/quaternion_transform.hpp> to use the features of this extension. -/// -/// @see ext_quaternion_float -/// @see ext_quaternion_double -/// @see ext_quaternion_exponential -/// @see ext_quaternion_geometric -/// @see ext_quaternion_relational -/// @see ext_quaternion_trigonometric - -#pragma once - -// Dependency: -#include "../common.hpp" -#include "../trigonometric.hpp" -#include "../geometric.hpp" - -#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_EXT_quaternion_transform extension included") -#endif - -namespace glm -{ - /// @addtogroup ext_quaternion_transform - /// @{ - - /// Rotates a quaternion from a vector of 3 components axis and an angle. - /// - /// @param q Source orientation - /// @param angle Angle expressed in radians. - /// @param axis Axis of the rotation - /// - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> rotate(qua<T, Q> const& q, T const& angle, vec<3, T, Q> const& axis); - /// @} -} //namespace glm - -#include "quaternion_transform.inl" |