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authorjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
committerjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
commit6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (patch)
tree83ad11d63c0a1d1c89b9469455ecbda4531fe6ac /glm-master/glm/ext/scalar_common.hpp
parentcb868acadcae4e3f497ecdabeca507f3e73e01c7 (diff)
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+/// @ref ext_scalar_common
+/// @file glm/ext/scalar_common.hpp
+///
+/// @defgroup ext_scalar_common GLM_EXT_scalar_common
+/// @ingroup ext
+///
+/// Exposes min and max functions for 3 to 4 scalar parameters.
+///
+/// Include <glm/ext/scalar_common.hpp> to use the features of this extension.
+///
+/// @see core_func_common
+/// @see ext_vector_common
+
+#pragma once
+
+// Dependency:
+#include "../common.hpp"
+
+#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_EXT_scalar_common extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup ext_scalar_common
+ /// @{
+
+ /// Returns the minimum component-wise values of 3 inputs
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T min(T a, T b, T c);
+
+ /// Returns the minimum component-wise values of 4 inputs
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T min(T a, T b, T c, T d);
+
+ /// Returns the maximum component-wise values of 3 inputs
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T max(T a, T b, T c);
+
+ /// Returns the maximum component-wise values of 4 inputs
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T max(T a, T b, T c, T d);
+
+ /// Returns the minimum component-wise values of 2 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmin(T a, T b);
+
+ /// Returns the minimum component-wise values of 3 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmin(T a, T b, T c);
+
+ /// Returns the minimum component-wise values of 4 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmin(T a, T b, T c, T d);
+
+ /// Returns the maximum component-wise values of 2 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmax(T a, T b);
+
+ /// Returns the maximum component-wise values of 3 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmax(T a, T b, T C);
+
+ /// Returns the maximum component-wise values of 4 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam T A floating-point scalar type.
+ ///
+ /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
+ /// @see ext_scalar_common
+ template<typename T>
+ GLM_FUNC_DECL T fmax(T a, T b, T C, T D);
+
+ /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
+ ///
+ /// @tparam genType Floating-point scalar types.
+ ///
+ /// @see ext_scalar_common
+ template<typename genType>
+ GLM_FUNC_DECL genType fclamp(genType x, genType minVal, genType maxVal);
+
+ /// Simulate GL_CLAMP OpenGL wrap mode
+ ///
+ /// @tparam genType Floating-point scalar types.
+ ///
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL genType clamp(genType const& Texcoord);
+
+ /// Simulate GL_REPEAT OpenGL wrap mode
+ ///
+ /// @tparam genType Floating-point scalar types.
+ ///
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL genType repeat(genType const& Texcoord);
+
+ /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
+ ///
+ /// @tparam genType Floating-point scalar types.
+ ///
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
+
+ /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
+ ///
+ /// @tparam genType Floating-point scalar types.
+ ///
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
+
+ /// Returns a value equal to the nearest integer to x.
+ /// The fraction 0.5 will round in a direction chosen by the
+ /// implementation, presumably the direction that is fastest.
+ ///
+ /// @param x The values of the argument must be greater or equal to zero.
+ /// @tparam genType floating point scalar types.
+ ///
+ /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL int iround(genType const& x);
+
+ /// Returns a value equal to the nearest integer to x.
+ /// The fraction 0.5 will round in a direction chosen by the
+ /// implementation, presumably the direction that is fastest.
+ ///
+ /// @param x The values of the argument must be greater or equal to zero.
+ /// @tparam genType floating point scalar types.
+ ///
+ /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
+ /// @see ext_scalar_common extension.
+ template<typename genType>
+ GLM_FUNC_DECL uint uround(genType const& x);
+
+ /// @}
+}//namespace glm
+
+#include "scalar_common.inl"