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authorjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
committerjjesswan <jessica_wan@brown.edu>2024-05-07 06:02:29 -0400
commit6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (patch)
tree83ad11d63c0a1d1c89b9469455ecbda4531fe6ac /glm-master/glm/ext/vector_ulp.inl
parentcb868acadcae4e3f497ecdabeca507f3e73e01c7 (diff)
rotating skyboxgit add -A
Diffstat (limited to 'glm-master/glm/ext/vector_ulp.inl')
-rw-r--r--glm-master/glm/ext/vector_ulp.inl74
1 files changed, 74 insertions, 0 deletions
diff --git a/glm-master/glm/ext/vector_ulp.inl b/glm-master/glm/ext/vector_ulp.inl
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+++ b/glm-master/glm/ext/vector_ulp.inl
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+namespace glm
+{
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i], ULPs);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i], ULPs[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i], ULPs);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i], ULPs[i]);
+ return Result;
+ }
+
+ template<length_t L, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y)
+ {
+ vec<L, int, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = floatDistance(x[i], y[i]);
+ return Result;
+ }
+
+ template<length_t L, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y)
+ {
+ vec<L, int64, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = floatDistance(x[i], y[i]);
+ return Result;
+ }
+}//namespace glm