diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-05-10 01:52:52 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-05-10 01:52:52 -0400 |
commit | c93b28613dd9c33de29152f987aeec3ca8340f8d (patch) | |
tree | b3f7e39cdc0de827bac057f1a9e08f5f74f5bf84 /resources/shaders/caustics.vert | |
parent | d2f792c6fee2a6e78dcf2fff77f43ef036c58877 (diff) | |
parent | 6aab43ffd2c29a66f71b0684974abd5b2685341c (diff) |
merge with new foam fixes
Diffstat (limited to 'resources/shaders/caustics.vert')
-rw-r--r-- | resources/shaders/caustics.vert | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/resources/shaders/caustics.vert b/resources/shaders/caustics.vert index 298f5e1..f1e80be 100644 --- a/resources/shaders/caustics.vert +++ b/resources/shaders/caustics.vert @@ -45,7 +45,7 @@ void main() { vec4 sampledNormal = texture(normSamp, vec2((pos + 1) / 2)); sampledNormal = (sampledNormal * 2.f) - 1.f; col = sampledNormal; - vec4 newPosAndProb = refractToFloor(vec3(0, 0, 1), pos, normalize(vec3(sampledNormal)), 0.01f); + vec4 newPosAndProb = refractToFloor(vec3(0, 0, 1), pos, normalize(vec3(sampledNormal)), 0.005f); newPos = vec3(newPosAndProb[0], newPosAndProb[1], 0.f); refractProb = newPosAndProb[3]; // newPos = pos; |