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author | sotech117 <michael_foiani@brown.edu> | 2024-05-10 02:28:33 -0400 |
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committer | sotech117 <michael_foiani@brown.edu> | 2024-05-10 02:28:33 -0400 |
commit | 80650ec974d661652eceb08616e8659febe2140d (patch) | |
tree | 5c2f43505d3c04a35169135ecae5cc52be2f413d /resources/shaders/shader.vert | |
parent | 6aab43ffd2c29a66f71b0684974abd5b2685341c (diff) |
sebastian fix caustics
Diffstat (limited to 'resources/shaders/shader.vert')
-rwxr-xr-x | resources/shaders/shader.vert | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/resources/shaders/shader.vert b/resources/shaders/shader.vert index 3cd5c17..0994b90 100755 --- a/resources/shaders/shader.vert +++ b/resources/shaders/shader.vert @@ -4,8 +4,8 @@ layout(location = 0) in vec3 position; // Position of the vertex layout(location = 1) in vec3 normal; // Normal of the vertex layout(location = 2) in vec3 texCoords; // Normal of the vertex -uniform float depth = -3000.f; -uniform float skyHeight = 500.f; +uniform float depth = -500.f; +uniform float skyHeight = 100.f; uniform mat4 proj; uniform mat4 view; uniform mat4 model; |