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author | jjesswan <jessica_wan@brown.edu> | 2024-04-23 17:48:02 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-04-23 17:48:02 -0400 |
commit | 84c0bfa85374e45f06c1b6d7311b80f78670fb7c (patch) | |
tree | ef655f76be13a469bb8de9cad6de56a2ffd294b6 /resources/shaders/shader.vert | |
parent | 4dff6a2ca02a6a2e8179ff831b7d2d9fe42e17e8 (diff) |
saving
Diffstat (limited to 'resources/shaders/shader.vert')
-rwxr-xr-x | resources/shaders/shader.vert | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/resources/shaders/shader.vert b/resources/shaders/shader.vert index 750a4da..7a7dde5 100755 --- a/resources/shaders/shader.vert +++ b/resources/shaders/shader.vert @@ -24,7 +24,7 @@ out vec2 uv; out float matIor; vec4 getRefrPos() { - float depth = -3.f; // TODO: Pass as uniform + float depth = -1000.f; // TODO: Pass as uniform vec3 w_o = normalize(pos - camera_worldSpace); float cos_theta_i = dot(-w_o, normal_worldSpace); float n_i = 1; |