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authorSebastian Park <SebPark03@gmail.com>2024-04-23 21:54:06 -0400
committerSebastian Park <SebPark03@gmail.com>2024-04-23 21:54:06 -0400
commitee37315e203286eba679c910e19544648abdcacf (patch)
tree1dbb8ef6d72f0945d4eaf607e442b7c36edf075e /src/graphics/shape.h
parent8efd1990da43eefac85e6449881795ae9d974954 (diff)
Change sampler names to ground sampler .
Diffstat (limited to 'src/graphics/shape.h')
-rw-r--r--src/graphics/shape.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphics/shape.h b/src/graphics/shape.h
index 165fa96..b993b28 100644
--- a/src/graphics/shape.h
+++ b/src/graphics/shape.h
@@ -38,7 +38,7 @@ public:
void setColor(float r, float g, float b);
void initGroundPlane(std::string texturePath, float depth, Shader* shader);
- void initSkyPlane(std::string texturePath, float depth, Shader* shader);
+ void initSkyPlane(std::string texturePath, float height, Shader* shader);
void draw(Shader *shader, GLenum mode);
SelectMode select(Shader *shader, int vertex);