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authorjjesswan <jessica_wan@brown.edu>2024-05-07 01:32:02 -0400
committerjjesswan <jessica_wan@brown.edu>2024-05-07 01:32:02 -0400
commitcb868acadcae4e3f497ecdabeca507f3e73e01c7 (patch)
treef7caa27311d6a7291be66cf98376223f7f283179 /src/ocean/ocean_alt.h
parenteb8af873097ce73a22139db4924ebd41d766f011 (diff)
add more accurate foam height saturation, poppping bubble effect
Diffstat (limited to 'src/ocean/ocean_alt.h')
-rw-r--r--src/ocean/ocean_alt.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ocean/ocean_alt.h b/src/ocean/ocean_alt.h
index ad6e69e..219ad60 100644
--- a/src/ocean/ocean_alt.h
+++ b/src/ocean/ocean_alt.h
@@ -75,14 +75,14 @@ private:
- const double Lx = 512.0;
- const double Lz = 512.0;
+ const double Lx = 1024.0;
+ const double Lz = 1024.0;
const int num_rows = 256;
const int num_cols = 256;
const int N = num_rows*num_cols; // total number of grid points
const double lambda = 2.5; // how much displacement matters
- const double spacing = 75.0; // spacing between grid points
+ const double spacing = 25.0; // spacing between grid points
const double A = 200; // numeric constant for the Phillips spectrum
const double V = 200; // wind speed