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-rw-r--r--engine-ocean/Game/Components/pathfindcomponent.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/engine-ocean/Game/Components/pathfindcomponent.cpp b/engine-ocean/Game/Components/pathfindcomponent.cpp
new file mode 100644
index 0000000..ad87e23
--- /dev/null
+++ b/engine-ocean/Game/Components/pathfindcomponent.cpp
@@ -0,0 +1,16 @@
+#include "pathfindcomponent.h"
+#include "glm/glm.hpp"
+#include <vector>
+
+PathfindComponent::PathfindComponent(std::vector<glm::vec3> vertices, std::vector<glm::ivec3> triangles):
+ m_vertices(vertices),
+ m_triangles(triangles),
+ m_pathfinder(std::make_unique<Pathfinder>(vertices, triangles))
+{
+
+}
+
+
+std::vector<glm::vec3> PathfindComponent::getPath(const glm::vec3 &A, const glm::vec3 &B){
+ return m_pathfinder->findPath(A,B);
+}