diff options
Diffstat (limited to 'engine-ocean/Resources/Shaders/UIShader.frag')
-rw-r--r-- | engine-ocean/Resources/Shaders/UIShader.frag | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/UIShader.frag b/engine-ocean/Resources/Shaders/UIShader.frag new file mode 100644 index 0000000..f7faef6 --- /dev/null +++ b/engine-ocean/Resources/Shaders/UIShader.frag @@ -0,0 +1,29 @@ +#version 330 core +in vec2 texCoords; +out vec4 color; + +uniform sampler2D guiTexture0; +uniform bool hovering; + + + +void main() +{ + if (texCoords.x < 0.0 || texCoords.x > 1.0 || + texCoords.y < 0.0 || texCoords.y > 1.0) { + discard; + } + + vec4 texel0, texel1; + //color = texture(guiTexture0, texCoords); + + texel0 = texture(guiTexture0, texCoords); + //texel1 = texture(guiTexture1, texCoords); + + color = texel0; + + if (hovering){ + color = mix(color, vec4(0.f, 0.f, 0.f, 1.f), .5f); + } + +} |