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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <title xmlns:xlink="http://www.w3.org/1999/xlink">eglGetError - EGL Reference Pages</title>
+ <link rel="stylesheet" type="text/css" href="khronos-man.css"/>
+ <meta name="generator" content="DocBook XSL Stylesheets V1.79.1"/>
+ </head>
+ <body>
+ <header/>
+ <div class="refentry" id="eglGetError">
+ <div class="titlepage"/>
+ <div class="refnamediv">
+ <h2>Name</h2>
+ <p>eglGetError —
+ return error information
+ </p>
+ </div>
+ <div class="refsynopsisdiv">
+ <h2>C Specification</h2>
+ <div class="funcsynopsis">
+ <table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
+ <tr>
+ <td>
+ <code class="funcdef">EGLint <strong class="fsfunc">eglGetError</strong>(</code>
+ </td>
+ <td><code>void)</code>;</td>
+ <td> </td>
+ </tr>
+ </table>
+ <div class="funcprototype-spacer"> </div>
+ </div>
+ </div>
+ <div class="refsect1" id="description">
+ <h2>Description</h2>
+ <p>
+ <code class="function">eglGetError</code> returns the error of the last
+ called <abbr class="acronym">EGL</abbr> function in the current thread.
+ Initially, the error is set to <code class="constant">EGL_SUCCESS</code>.
+ </p>
+ <p>
+ When an EGL function could potentially generate several
+ different errors (for example, when passed both a bad attribute
+ name, and a bad attribute value for a legal attribute name), the
+ implementation may choose to generate any one of the applicable
+ errors.
+ </p>
+ <p>
+ The following errors are currently defined:
+ </p>
+ <div class="variablelist">
+ <dl class="variablelist">
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_SUCCESS</code>
+ </span>
+ </dt>
+ <dd>
+ <p>The last function succeeded without error.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_NOT_INITIALIZED</code>
+ </span>
+ </dt>
+ <dd>
+ <p>EGL is not initialized, or could not be initialized,
+ for the specified EGL display connection.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_ACCESS</code>
+ </span>
+ </dt>
+ <dd>
+ <p>EGL cannot access a requested resource
+ (for example a context is bound in another thread).
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_ALLOC</code>
+ </span>
+ </dt>
+ <dd>
+ <p>EGL failed to allocate resources for the requested
+ operation.</p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_ATTRIBUTE</code>
+ </span>
+ </dt>
+ <dd>
+ <p>An unrecognized attribute or attribute value was
+ passed in the attribute list.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_CONTEXT</code>
+ </span>
+ </dt>
+ <dd>
+ <p>An <span class="type">EGLContext</span> argument does not name a
+ valid EGL rendering context.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_CONFIG</code>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ An <span class="type">EGLConfig</span> argument does not name a valid
+ EGL frame buffer configuration.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_CURRENT_SURFACE</code>
+ </span>
+ </dt>
+ <dd>
+ <p>The current surface of the calling thread is a window,
+ pixel buffer or pixmap that is no longer valid.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_DISPLAY</code>
+ </span>
+ </dt>
+ <dd>
+ <p>An <span class="type">EGLDisplay</span> argument does not name a
+ valid EGL display connection.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_SURFACE</code>
+ </span>
+ </dt>
+ <dd>
+ <p>An <span class="type">EGLSurface</span> argument does not name a
+ valid surface (window, pixel buffer or pixmap) configured for
+ GL rendering.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_MATCH</code>
+ </span>
+ </dt>
+ <dd>
+ <p>Arguments are inconsistent (for example, a valid
+ context requires buffers not supplied by a valid surface).
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_PARAMETER</code>
+ </span>
+ </dt>
+ <dd>
+ <p>One or more argument values are invalid.</p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_NATIVE_PIXMAP</code>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ A <span class="type">NativePixmapType</span> argument does not refer to
+ a valid native pixmap.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_BAD_NATIVE_WINDOW</code>
+ </span>
+ </dt>
+ <dd>
+ <p>A <span class="type">NativeWindowType</span> argument does not refer
+ to a valid native window.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <code class="constant">EGL_CONTEXT_LOST</code>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ A power management event has occurred. The application must destroy all
+ contexts and reinitialise OpenGL ES state and objects to continue rendering.
+ </p>
+ </dd>
+ </dl>
+ </div>
+ </div>
+ <div class="refsect1" id="errors">
+ <h2>Errors</h2>
+ <p>
+ A call to <code class="function">eglGetError</code> sets the error to
+ <code class="constant">EGL_SUCCESS</code>.
+ </p>
+ </div>
+ <p>
+ </p>
+ <div class="refsect3" id="copyright">
+ <img src="KhronosLogo.jpg"/>
+ <p>
+ Copyright © 2003-2014 The Khronos Group Inc.
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and/or associated documentation files (the
+ "Materials"), to deal in the Materials without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Materials, and to
+ permit persons to whom the Materials are furnished to do so, subject to
+ the condition that this copyright notice and permission notice shall be included
+ in all copies or substantial portions of the Materials.
+ </p>
+ </div>
+ <p>
+</p>
+ </div>
+ <footer/>
+ </body>
+</html>