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-/// @ref ext_vector_common
-/// @file glm/ext/vector_common.hpp
-///
-/// @defgroup ext_vector_common GLM_EXT_vector_common
-/// @ingroup ext
-///
-/// Exposes min and max functions for 3 to 4 vector parameters.
-///
-/// Include <glm/ext/vector_common.hpp> to use the features of this extension.
-///
-/// @see core_common
-/// @see ext_scalar_common
-
-#pragma once
-
-// Dependency:
-#include "../ext/scalar_common.hpp"
-#include "../common.hpp"
-
-#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_EXT_vector_common extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup ext_vector_common
- /// @{
-
- /// Return the minimum component-wise values of 3 inputs
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
-
- /// Return the minimum component-wise values of 4 inputs
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
-
- /// Return the maximum component-wise values of 3 inputs
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z);
-
- /// Return the maximum component-wise values of 4 inputs
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max( vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, T y);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
-
- /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal);
-
- /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
-
- /// Simulate GL_CLAMP OpenGL wrap mode
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> clamp(vec<L, T, Q> const& Texcoord);
-
- /// Simulate GL_REPEAT OpenGL wrap mode
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> repeat(vec<L, T, Q> const& Texcoord);
-
- /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> mirrorClamp(vec<L, T, Q> const& Texcoord);
-
- /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> mirrorRepeat(vec<L, T, Q> const& Texcoord);
-
- /// Returns a value equal to the nearest integer to x.
- /// The fraction 0.5 will round in a direction chosen by the
- /// implementation, presumably the direction that is fastest.
- ///
- /// @param x The values of the argument must be greater or equal to zero.
- /// @tparam T floating point scalar types.
- ///
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, int, Q> iround(vec<L, T, Q> const& x);
-
- /// Returns a value equal to the nearest integer to x.
- /// The fraction 0.5 will round in a direction chosen by the
- /// implementation, presumably the direction that is fastest.
- ///
- /// @param x The values of the argument must be greater or equal to zero.
- /// @tparam T floating point scalar types.
- ///
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
- /// @see ext_vector_common extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, uint, Q> uround(vec<L, T, Q> const& x);
-
- /// @}
-}//namespace glm
-
-#include "vector_common.inl"