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ocean-simulation.git
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My team's final project for Brown University's graduate graphics course. Models an ocean implementing many techniques from relevant literature, leveraging the GPU to make performance viable for a realtime simulation.
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path:
root
/
glew
/
auto
/
src
/
glew_str_tail.c
blob: caa95727d34883786b78c05faffebc843c6f1a09 (
plain
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}
ret
=
(
len
==
0
);
}
return
ret
;
}
#endif
/* _WIN32 */