diff options
author | sotech117 <michael_foiani@brown.edu> | 2023-12-07 16:23:20 -0500 |
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committer | sotech117 <michael_foiani@brown.edu> | 2023-12-07 16:23:20 -0500 |
commit | caa765bff49d54217b75aaf0e7acf4e5392a11e4 (patch) | |
tree | 9b92914dfb88b99599e8e60e4512e9e9ea9a25db /glm/detail/type_vec2.hpp | |
parent | a9274459443f1d560d7580a162deb581549980cb (diff) |
upload base code
Diffstat (limited to 'glm/detail/type_vec2.hpp')
-rw-r--r-- | glm/detail/type_vec2.hpp | 402 |
1 files changed, 402 insertions, 0 deletions
diff --git a/glm/detail/type_vec2.hpp b/glm/detail/type_vec2.hpp new file mode 100644 index 0000000..5aa969d --- /dev/null +++ b/glm/detail/type_vec2.hpp @@ -0,0 +1,402 @@ +/// @ref core +/// @file glm/detail/type_vec2.hpp + +#pragma once + +#include "qualifier.hpp" +#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR +# include "_swizzle.hpp" +#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION +# include "_swizzle_func.hpp" +#endif +#include <cstddef> + +namespace glm +{ + template<typename T, qualifier Q> + struct vec<2, T, Q> + { + // -- Implementation detail -- + + typedef T value_type; + typedef vec<2, T, Q> type; + typedef vec<2, bool, Q> bool_type; + + // -- Data -- + +# if GLM_SILENT_WARNINGS == GLM_ENABLE +# if GLM_COMPILER & GLM_COMPILER_GCC +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wpedantic" +# elif GLM_COMPILER & GLM_COMPILER_CLANG +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" +# pragma clang diagnostic ignored "-Wnested-anon-types" +# elif GLM_COMPILER & GLM_COMPILER_VC +# pragma warning(push) +# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union +# endif +# endif + +# if GLM_CONFIG_XYZW_ONLY + T x, y; +# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION + GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, Q, x, y) +# endif//GLM_CONFIG_SWIZZLE +# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE + union + { + struct{ T x, y; }; + struct{ T r, g; }; + struct{ T s, t; }; + + typename detail::storage<2, T, detail::is_aligned<Q>::value>::type data; + +# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR + GLM_SWIZZLE2_2_MEMBERS(T, Q, x, y) + GLM_SWIZZLE2_2_MEMBERS(T, Q, r, g) + GLM_SWIZZLE2_2_MEMBERS(T, Q, s, t) + GLM_SWIZZLE2_3_MEMBERS(T, Q, x, y) + GLM_SWIZZLE2_3_MEMBERS(T, Q, r, g) + GLM_SWIZZLE2_3_MEMBERS(T, Q, s, t) + GLM_SWIZZLE2_4_MEMBERS(T, Q, x, y) + GLM_SWIZZLE2_4_MEMBERS(T, Q, r, g) + GLM_SWIZZLE2_4_MEMBERS(T, Q, s, t) +# endif + }; +# else + union {T x, r, s;}; + union {T y, g, t;}; + +# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION + GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, Q) +# endif//GLM_CONFIG_SWIZZLE +# endif + +# if GLM_SILENT_WARNINGS == GLM_ENABLE +# if GLM_COMPILER & GLM_COMPILER_CLANG +# pragma clang diagnostic pop +# elif GLM_COMPILER & GLM_COMPILER_GCC +# pragma GCC diagnostic pop +# elif GLM_COMPILER & GLM_COMPILER_VC +# pragma warning(pop) +# endif +# endif + + // -- Component accesses -- + + /// Return the count of components of the vector + typedef length_t length_type; + GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 2;} + + GLM_FUNC_DECL GLM_CONSTEXPR T& operator[](length_type i); + GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const; + + // -- Implicit basic constructors -- + + GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR; + GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT; + template<qualifier P> + GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, T, P> const& v); + + // -- Explicit basic constructors -- + + GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar); + GLM_FUNC_DECL GLM_CONSTEXPR vec(T x, T y); + + // -- Conversion constructors -- + + template<typename U, qualifier P> + GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v); + + /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) + template<typename A, typename B> + GLM_FUNC_DECL GLM_CONSTEXPR vec(A x, B y); + template<typename A, typename B> + GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, Q> const& x, B y); + template<typename A, typename B> + GLM_FUNC_DECL GLM_CONSTEXPR vec(A x, vec<1, B, Q> const& y); + template<typename A, typename B> + GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, Q> const& x, vec<1, B, Q> const& y); + + // -- Conversion vector constructors -- + + /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) + template<typename U, qualifier P> + GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v); + /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) + template<typename U, qualifier P> + GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v); + + /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) + template<typename U, qualifier P> + GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v); + + // -- Swizzle constructors -- +# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR + template<int E0, int E1> + GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1,-1,-2> const& that) + { + *this = that(); + } +# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR + + // -- Unary arithmetic operators -- + + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec const& v) GLM_DEFAULT; + + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<2, U, Q> const& v); + + // -- Increment and decrement operators -- + + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator++(); + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator--(); + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator++(int); + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator--(int); + + // -- Unary bit operators -- + + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<2, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(U scalar); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<1, U, Q> const& v); + template<typename U> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<2, U, Q> const& v); + }; + + // -- Unary operators -- + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v); + + // -- Binary operators -- + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator~(vec<2, T, Q> const& v); + + // -- Boolean operators -- + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<typename T, qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2); + + template<qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2); + + template<qualifier Q> + GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2); +}//namespace glm + +#ifndef GLM_EXTERNAL_TEMPLATE +#include "type_vec2.inl" +#endif//GLM_EXTERNAL_TEMPLATE |