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authorsotech117 <michael_foiani@brown.edu>2023-12-07 16:23:20 -0500
committersotech117 <michael_foiani@brown.edu>2023-12-07 16:23:20 -0500
commitcaa765bff49d54217b75aaf0e7acf4e5392a11e4 (patch)
tree9b92914dfb88b99599e8e60e4512e9e9ea9a25db /glm/gtc/matrix_transform.hpp
parenta9274459443f1d560d7580a162deb581549980cb (diff)
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+/// @ref gtc_matrix_transform
+/// @file glm/gtc/matrix_transform.hpp
+///
+/// @see core (dependence)
+/// @see gtx_transform
+/// @see gtx_transform2
+///
+/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform
+/// @ingroup gtc
+///
+/// Include <glm/gtc/matrix_transform.hpp> to use the features of this extension.
+///
+/// Defines functions that generate common transformation matrices.
+///
+/// The matrices generated by this extension use standard OpenGL fixed-function
+/// conventions. For example, the lookAt function generates a transform from world
+/// space into the specific eye space that the projective matrix functions
+/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility
+/// specifications defines the particular layout of this eye space.
+
+#pragma once
+
+// Dependencies
+#include "../mat4x4.hpp"
+#include "../vec2.hpp"
+#include "../vec3.hpp"
+#include "../vec4.hpp"
+#include "../ext/matrix_projection.hpp"
+#include "../ext/matrix_clip_space.hpp"
+#include "../ext/matrix_transform.hpp"
+
+#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_GTC_matrix_transform extension included")
+#endif
+
+#include "matrix_transform.inl"