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authorDavid Doan <daviddoan@Davids-MacBook-Pro-100.local>2023-12-08 15:04:43 -0500
committerDavid Doan <daviddoan@Davids-MacBook-Pro-100.local>2023-12-08 15:04:43 -0500
commit87be193a27a4d6ab583982e6d22eaccf154fff34 (patch)
tree4db10fc80f9077db4aab78ebd288b36ef4ca9368 /src/4dvecops/rotations4d.cpp
parenta44bcf18656062785c89e8fde25c232431b0d585 (diff)
parent480c22ce9b50caad259e254d0127e99294b4c6ab (diff)
merge
Diffstat (limited to 'src/4dvecops/rotations4d.cpp')
-rw-r--r--src/4dvecops/rotations4d.cpp74
1 files changed, 0 insertions, 74 deletions
diff --git a/src/4dvecops/rotations4d.cpp b/src/4dvecops/rotations4d.cpp
deleted file mode 100644
index 4943c7f..0000000
--- a/src/4dvecops/rotations4d.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-#include "raytracer/raytracer.h"
-#include "4dvecops/vec4ops.h"
-
-glm::mat4 Vec4Ops::getRotationMatrix4XY(
- float angleRadians) {
- glm::mat4 result;
- result[0][0] = cos(angleRadians);
- result[0][1] = -sin(angleRadians);
- result[1][0] = sin(angleRadians);
- result[1][1] = cos(angleRadians);
- result[2][2] = 1;
- result[3][3] = 1;
- return result;
-}
-
-glm::mat4 Vec4Ops::getRotationMatrix4YZ(
- float angleRadians) {
- glm::mat4 result;
- result[1][1] = cos(angleRadians);
- result[1][2] = -sin(angleRadians);
- result[2][1] = sin(angleRadians);
- result[2][2] = cos(angleRadians);
- result[0][0] = 1;
- result[3][3] = 1;
- return result;
-}
-
-glm::mat4 Vec4Ops::getRotationMatrix4ZX(
- float angleRadians) {
- glm::mat4 result;
- result[2][2] = cos(angleRadians);
- result[2][0] = -sin(angleRadians);
- result[0][2] = sin(angleRadians);
- result[0][0] = cos(angleRadians);
- result[1][1] = 1;
- result[3][3] = 1;
- return result;
-}
-
-glm::mat4 Vec4Ops::getRotationMatrix4XW(
- float angleRadians) {
- glm::mat4 result;
- result[0][0] = cos(angleRadians);
- result[0][3] = -sin(angleRadians);
- result[3][0] = sin(angleRadians);
- result[3][3] = cos(angleRadians);
- result[1][1] = 1;
- result[2][2] = 1;
- return result;
-}
-
-glm::mat4 Vec4Ops::getRotationMatrix4YW(
- float angleRadians) {
- glm::mat4 result;
- result[1][1] = cos(angleRadians);
- result[1][3] = -sin(angleRadians);
- result[3][1] = sin(angleRadians);
- result[3][3] = cos(angleRadians);
- result[0][0] = 1;
- result[2][2] = 1;
- return result;
-}
-
-glm::mat4 Vec4Ops::getRotationMatrix4ZW(
- float angleRadians) {
- glm::mat4 result;
- result[2][2] = cos(angleRadians);
- result[2][3] = -sin(angleRadians);
- result[3][2] = sin(angleRadians);
- result[3][3] = cos(angleRadians);
- result[0][0] = 1;
- result[1][1] = 1;
- return result;
-} \ No newline at end of file