diff options
author | sotech117 <michael_foiani@brown.edu> | 2023-12-08 15:03:20 -0500 |
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committer | sotech117 <michael_foiani@brown.edu> | 2023-12-08 15:03:24 -0500 |
commit | 480c22ce9b50caad259e254d0127e99294b4c6ab (patch) | |
tree | 2edd19cfbf756aef0f9b2f1060ca458a5c27cd4f /src/4dvecops/transform4d.cpp | |
parent | 3c39ba9ce8710332c87e713d0881fcc7a510b8f2 (diff) |
rename src directory for vec4ops
Diffstat (limited to 'src/4dvecops/transform4d.cpp')
-rw-r--r-- | src/4dvecops/transform4d.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/4dvecops/transform4d.cpp b/src/4dvecops/transform4d.cpp deleted file mode 100644 index 5cc51f3..0000000 --- a/src/4dvecops/transform4d.cpp +++ /dev/null @@ -1,18 +0,0 @@ -#include "vec4ops.h" - -// this is used to transform a 4d point by a 4d matrix and its associated translation -// this is motivated by the fact that glm does not support 5d matrices, so we cannot define a mat5 to encapsulate both the rotation and translation in one matrix -// therefore, we break the 5d transformation into a 4d rotation and a 4d translation -glm::vec4 Vec4Ops::transformPoint4(glm::vec4 point4, glm::mat4 transformDirectionMatrix, glm::vec4 translationPointVector) { - // do the translation then direction - point4 = transformDirectionMatrix * point4; - point4 += translationPointVector; - return point4; -} - -glm::vec4 Vec4Ops::inverseTransformPoint4(glm::vec4 point4, glm::mat4 inverseTransformDirectionMatrix, glm::vec4 inverseTranslationPointVector) { - // do the direction then translation - point4 += inverseTranslationPointVector; - point4 = inverseTranslationPointVector * point4; - return point4; -}
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