diff options
author | David Doan <daviddoan@Davids-MacBook-Pro-193.local> | 2023-12-13 16:56:00 -0500 |
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committer | David Doan <daviddoan@Davids-MacBook-Pro-193.local> | 2023-12-13 16:56:00 -0500 |
commit | 484cc11540ea00555fdbf88a2101a3b7ac0613ec (patch) | |
tree | a5d25238fa3d66ce68f9145d6b47aadb4c1c31fb /src/camera/camera.cpp | |
parent | 69df3f54ac5186540bacd812b095385c732ca68b (diff) |
new slider;
Diffstat (limited to 'src/camera/camera.cpp')
-rw-r--r-- | src/camera/camera.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera/camera.cpp b/src/camera/camera.cpp index ae7fdd3..172c5de 100644 --- a/src/camera/camera.cpp +++ b/src/camera/camera.cpp @@ -14,7 +14,7 @@ void Camera::updateViewMatrix(SceneCameraData cameraData) { // TODO: rename & link sliders here. also add one more for the fourth dimension. // make them smaller intervals on the sliders since our objects are so small - glm::vec4 uiTranslation = glm::vec4(settings.xw, settings.yw, 0.f, settings.zw); + glm::vec4 uiTranslation = glm::vec4(settings.xw, settings.yw, settings.z, settings.zw); m_translationVector = -cameraData.pos + uiTranslation; m_inverseViewMatrix = glm::inverse(m_viewMatrix); |