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author | David Doan <daviddoan@Davids-MacBook-Pro-100.local> | 2023-12-10 17:31:10 -0500 |
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committer | David Doan <daviddoan@Davids-MacBook-Pro-100.local> | 2023-12-10 17:31:10 -0500 |
commit | 53182717cf46663e85f2138d3e74d256564ede06 (patch) | |
tree | e73c27cba1a0e064765411b3ca7d8a5842fb5ef4 /src/vec4ops/vec4ops.cpp | |
parent | 0c4ac76cf46c616f165908f3a84b88ddd7ae5114 (diff) |
gui appears, slow/no render
Diffstat (limited to 'src/vec4ops/vec4ops.cpp')
-rw-r--r-- | src/vec4ops/vec4ops.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/vec4ops/vec4ops.cpp b/src/vec4ops/vec4ops.cpp index 70c018b..ecac3b1 100644 --- a/src/vec4ops/vec4ops.cpp +++ b/src/vec4ops/vec4ops.cpp @@ -1,3 +1,5 @@ +#include <iostream> +#include <ostream> #include <stdexcept> #include "vec4ops.h" #include "settings.h" @@ -49,7 +51,8 @@ glm::mat4 Vec4Ops::getViewMatrix4( // calculate e3 basis vector, the transformation col of view matrix if (glm::distance(fromPoint, toPoint) < 0.0001f) { - throw std::runtime_error("fromPoint and toPoint are the same"); + // throw std::runtime_error("fromPoint and toPoint are the same"); + std::cout << "warn: fromPoint and toPoint are the same" << std::endl; } glm::vec4 e3 = glm::normalize(fromPoint - toPoint); |