aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/accelerate/myqtconcurrent.cpp3
-rw-r--r--src/vec4ops/vec4ops.h2
2 files changed, 2 insertions, 3 deletions
diff --git a/src/accelerate/myqtconcurrent.cpp b/src/accelerate/myqtconcurrent.cpp
index 7bfc879..211317b 100644
--- a/src/accelerate/myqtconcurrent.cpp
+++ b/src/accelerate/myqtconcurrent.cpp
@@ -50,8 +50,7 @@ void RayTracer::renderParallel(RGBA *imageData, const RayTraceScene &scene)
float camera4dDepth = 1;
glm::vec4 pWorld = Vec4Ops::transformPoint4(glm::vec4(0.f), camera.getViewMatrix(), camera.getTranslationVector());
- glm::vec4 dWorld = Vec4Ops::transformDir4(glm::vec4(x, y, z, cameraDepth), camera.getViewMatrix());
-
+ glm::vec4 dWorld = Vec4Ops::inverseTransformDir4(glm::vec4(x, y, z, cameraDepth), camera.getViewMatrix());
// get the pixel color
glm::vec4 pixelColor = getPixelFromRay(pWorld, dWorld, scene, 0);
diff --git a/src/vec4ops/vec4ops.h b/src/vec4ops/vec4ops.h
index f48dcff..a21bcc9 100644
--- a/src/vec4ops/vec4ops.h
+++ b/src/vec4ops/vec4ops.h
@@ -35,7 +35,7 @@ public:
static glm::vec4 transformDir4(glm::vec4 dir4, glm::mat4 transformDirectionMatrix);
- glm::vec4 inverseTransformDir4(glm::vec4 dir4, glm::mat4 inverseTransformDirectionMatrix);
+ static glm::vec4 inverseTransformDir4(glm::vec4 dir4, glm::mat4 inverseTransformDirectionMatrix);
};
#endif //PROJECTS_RAY_VEC4OPS_H