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-rw-r--r--src/4dvecops/transform4d.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/4dvecops/transform4d.cpp b/src/4dvecops/transform4d.cpp
deleted file mode 100644
index 91f0d8c..0000000
--- a/src/4dvecops/transform4d.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "raytracer/raytracer.h"
-
-// this is used to transform a 4d point by a 4d matrix and its associated translation
-// this is motivated by the fact that glm does not support 5d matrices, so we cannot define a mat5 to encapsulate both the rotation and translation in one matrix
-// therefore, we break the 5d transformation into a 4d rotation and a 4d translation
-glm::vec4 transformPoint4(glm::vec4 point4, glm::mat4 transformDirectionMatrix, glm::vec4 translationPointVector) {
- // do the translation first
- point4 -= translationPointVector;
- // do the rotation and scaling
- point4 = transformDirectionMatrix * point4;
- return point4;
-} \ No newline at end of file