diff options
Diffstat (limited to 'src/4dvecops/transform4d.cpp')
-rw-r--r-- | src/4dvecops/transform4d.cpp | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/4dvecops/transform4d.cpp b/src/4dvecops/transform4d.cpp index 91f0d8c..5cc51f3 100644 --- a/src/4dvecops/transform4d.cpp +++ b/src/4dvecops/transform4d.cpp @@ -1,12 +1,18 @@ -#include "raytracer/raytracer.h" +#include "vec4ops.h" // this is used to transform a 4d point by a 4d matrix and its associated translation // this is motivated by the fact that glm does not support 5d matrices, so we cannot define a mat5 to encapsulate both the rotation and translation in one matrix // therefore, we break the 5d transformation into a 4d rotation and a 4d translation -glm::vec4 transformPoint4(glm::vec4 point4, glm::mat4 transformDirectionMatrix, glm::vec4 translationPointVector) { - // do the translation first - point4 -= translationPointVector; - // do the rotation and scaling +glm::vec4 Vec4Ops::transformPoint4(glm::vec4 point4, glm::mat4 transformDirectionMatrix, glm::vec4 translationPointVector) { + // do the translation then direction point4 = transformDirectionMatrix * point4; + point4 += translationPointVector; + return point4; +} + +glm::vec4 Vec4Ops::inverseTransformPoint4(glm::vec4 point4, glm::mat4 inverseTransformDirectionMatrix, glm::vec4 inverseTranslationPointVector) { + // do the direction then translation + point4 += inverseTranslationPointVector; + point4 = inverseTranslationPointVector * point4; return point4; }
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