index
:
raytracer-4d.git
main
A 4d raytracer written in C++
csci2230
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2023-12-13
getting clsoer to collision
sotech117
2023-12-13
Improve ffmpeg quality and fix m_imageData
Nicholas Bottone
2023-12-13
debug
sotech117
2023-12-13
Fix settingsChanged signal emission in RayTracer::render()
Nicholas Bottone
2023-12-13
cleanup parser
sotech117
2023-12-13
fixing changes
sotech117
2023-12-13
Update currTimeLabel and emit timeValueChanged signal
Nicholas Bottone
2023-12-13
bulding moving
David Doan
2023-12-13
camera movement builds
David Doan
2023-12-13
camera movement
David Doan
2023-12-13
camera movement
David Doan
2023-12-13
Refactor collision update function and remove unused code
Nicholas Bottone
2023-12-13
Add video assembly functionality to RayTracer class
Nicholas Bottone
2023-12-13
Fix scene parsing to only happen on sceneChange instead of settingsChange
Nicholas Bottone
2023-12-13
push working cube
sotech117
2023-12-13
experiment with scene files
sotech117
2023-12-13
update other unit scene files
sotech117
2023-12-13
add new scene file
sotech117
2023-12-13
use parallel
sotech117
2023-12-13
small changes
sotech117
2023-12-13
attempting camera movement
David Doan
2023-12-13
attempting camera movement
David Doan
2023-12-13
Add bulk rendering functionality
Nicholas Bottone
2023-12-13
fix phong lighting
sotech117
2023-12-13
Setup save image button and setup settings for bulk exporting
Nicholas Bottone
2023-12-13
Merge branch 'main' of ↵
David Doan
https://github.com/NicholasBottone/the-all-americans-in-cs1230 render button
2023-12-13
grinds
David Doan
2023-12-13
get W slider to compute quickly
sotech117
2023-12-13
Delete student_outputs contents
Nicholas Bottone
2023-12-13
Add image saving functionality
Nicholas Bottone
2023-12-13
Merge branch 'main' of ↵
David Doan
https://github.com/NicholasBottone/the-all-americans-in-cs1230 grinds and merge:
2023-12-13
grinds
David Doan
2023-12-13
hardcode the camera depth to where a result is shown
sotech117
2023-12-13
fixing rays directions 4d
sotech117
2023-12-13
Add velocity field to optionalFields in parsePrimitive function
Nicholas Bottone
2023-12-13
small fix
sotech117
2023-12-13
testing slice
sotech117
2023-12-13
Add gravity, depthAngle, and over as optional fields in parseCameraData() ↵
Nicholas Bottone
function
2023-12-13
update voxel projection into 2d
sotech117
2023-12-12
updat ray tracer to include depth
sotech117
2023-12-12
Add gravity, over, and depthAngle to scenefilereader
Nicholas Bottone
2023-12-12
update aspect ratio to be 3 dimensional
sotech117
2023-12-12
Add gravity and velocity properties to SceneGlobalData and ScenePrimitive
Nicholas Bottone
2023-12-12
update camera logic
sotech117
2023-12-12
Add gravity, look, and over properties to cameraData and velocity property ↵
Nicholas Bottone
to groups
2023-12-12
Add unit sphere
Nicholas Bottone
2023-12-12
fix merge
sotech117
2023-12-12
isHit
David Doan
2023-12-12
skeleton for new isIntersect obj
sotech117
2023-12-12
fixing
David Doan
[next]