Age | Commit message (Expand) | Author |
---|---|---|
2023-12-13 | fix collision detection updating the velocity | sotech117 |
2023-12-13 | get the collision detections for cubes and sphers to work using specific case... | sotech117 |
2023-12-13 | getting clsoer to collision | sotech117 |
2023-12-13 | debug | sotech117 |
2023-12-13 | cleanup parser | sotech117 |
2023-12-13 | fixing changes | sotech117 |
2023-12-13 | use parallel | sotech117 |
2023-12-13 | small changes | sotech117 |
2023-12-13 | fixing rays directions 4d | sotech117 |
2023-12-13 | small fix | sotech117 |
2023-12-13 | testing slice | sotech117 |
2023-12-13 | update voxel projection into 2d | sotech117 |
2023-12-08 | adjust pWorld and dWorld | sotech117 |
2023-12-08 | cleanup vec4 transform ops | sotech117 |
2023-12-08 | refactor vec4 ops | sotech117 |
2023-12-08 | cleaup sceneparser.cpp file | sotech117 |
2023-12-08 | add specific transform 4d file, with basic helper function | sotech117 |
2023-12-08 | add 4d rotation ops and view matrix calculation | sotech117 |
2023-12-08 | remove build folders | sotech117 |
2023-12-08 | new directory for 4d vector math | sotech117 |