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A 4d raytracer written in C++
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cmake-build-release
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Author
2023-12-13
fun scene fules
sotech117
2023-12-13
add videos
sotech117
2023-12-13
new cyl
Fate Bussey
2023-12-13
add translation of camera
sotech117
2023-12-13
improve unit cube so each face is lit up
sotech117
2023-12-13
add way to modify camera based on settings slider
sotech117
2023-12-13
ensure refract works
sotech117
2023-12-13
fix collision detection updating the velocity
sotech117
2023-12-13
get the collision detections for cubes and sphers to work using specific case...
sotech117
2023-12-13
good for 4d collision
sotech117
2023-12-13
fix small bug with sphere on sphere collision
sotech117
2023-12-13
getting clsoer to collision
sotech117
2023-12-13
debug
sotech117
2023-12-13
fixing changes
sotech117
2023-12-13
push working cube
sotech117
2023-12-13
experiment with scene files
sotech117
2023-12-13
update other unit scene files
sotech117
2023-12-13
add new scene file
sotech117
2023-12-13
use parallel
sotech117
2023-12-13
small changes
sotech117
2023-12-13
fix phong lighting
sotech117
2023-12-13
get W slider to compute quickly
sotech117
2023-12-13
hardcode the camera depth to where a result is shown
sotech117
2023-12-13
fixing rays directions 4d
sotech117