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/*
** server.c -- a stream socket server demo
*/

#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>

#include "protocol.h"

#define BACKLOG 10   // how many pending connections queue will hold

#define MAXDATASIZE 100 // max number of bytes we can get at once 


void sigchld_handler(int s)
{
    // waitpid() might overwrite errno, so we save and restore it:
    int saved_errno = errno;

    while(waitpid(-1, NULL, WNOHANG) > 0);

    errno = saved_errno;
}


// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET) {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(int argc, char *argv[])
{
    int sockfd, new_fd, numbytes, b;  // listen on sock_fd, new connection on new_fd
    char buf[MAXDATASIZE];
    struct addrinfo hints, *servinfo, *p;
    struct sockaddr_storage their_addr; // connector's address information
    socklen_t sin_size;
    struct sigaction sa;
    int yes=1;
    char s[INET6_ADDRSTRLEN];
    int rv;

    if (argc < 3) {
        fprintf(stderr,"usage: <listen port> <file0> [file 1] [file 2] ... \n");
        exit(1);
    }

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_INET; // only IPv4
    hints.ai_socktype = SOCK_STREAM; // TCP connection
    hints.ai_flags = AI_PASSIVE; // use my IP

    const char* port = argv[1];  // the port users will be connecting to

    if ((rv = getaddrinfo(NULL, port, &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    // loop through all the results and bind to the first we can
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype,
                p->ai_protocol)) == -1) {
            perror("server: socket");
            continue;
        }

        if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
                sizeof(int)) == -1) {
            perror("setsockopt");
            exit(1);
        }

        if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
            close(sockfd);
            perror("server: bind");
            continue;
        }

        break;
    }

    freeaddrinfo(servinfo); // all done with this structure

    if (p == NULL)  {
        fprintf(stderr, "server: failed to bind\n");
        exit(1);
    }

    if (listen(sockfd, BACKLOG) == -1) {
        perror("listen");
        exit(1);
    }

    sa.sa_handler = sigchld_handler; // reap all dead processes
    sigemptyset(&sa.sa_mask);
    sa.sa_flags = SA_RESTART;
    if (sigaction(SIGCHLD, &sa, NULL) == -1) {
        perror("sigaction");
        exit(1);
    }

    printf("server: waiting for connections...\n");

    

    while(1) {  // main accept() loop
        sin_size = sizeof their_addr;
        new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
        if (new_fd == -1) {
            perror("accept");
            continue;
        }

        inet_ntop(their_addr.ss_family,
            get_in_addr((struct sockaddr *)&their_addr),
            s, sizeof s);
        printf("server: got connection from %s\n", s);

        if (!fork()) { // this is the child process

            close(sockfd); // child doesn't need the listener

            // make a struct for the message, number is the number of stations
            struct Welcome welcome;
            welcome.replyType = 2;
            welcome.numStations = htons(argc - 2);
            if ((send(new_fd, &welcome, sizeof(struct Welcome), 0)) == -1)
                perror("send");
            close(new_fd);
            exit(0);
        }
        // close(new_fd);  // parent doesn't need this
    }

    return 0;
}