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authorsotech117 <michael_foiani@brown.edu>2024-04-09 03:14:17 -0400
committersotech117 <michael_foiani@brown.edu>2024-04-09 03:14:17 -0400
commit7a8d0d8bc2572707c9d35006f30ea835c86954b0 (patch)
treededb9a65c1698202ad485378b4186b667008abe5 /glew/auto/src
parent818324678bd5dca790c57048e5012d2937a4b5e5 (diff)
first draft to generate waves
Diffstat (limited to 'glew/auto/src')
-rw-r--r--glew/auto/src/eglew_head.h98
-rw-r--r--glew/auto/src/eglew_mid.h4
-rw-r--r--glew/auto/src/eglew_tail.h15
-rw-r--r--glew/auto/src/footer.html4
-rw-r--r--glew/auto/src/glew_head.c289
-rw-r--r--glew/auto/src/glew_head.h1139
-rw-r--r--glew/auto/src/glew_init_egl.c45
-rw-r--r--glew/auto/src/glew_init_gl.c209
-rw-r--r--glew/auto/src/glew_init_glx.c57
-rw-r--r--glew/auto/src/glew_init_tail.c68
-rw-r--r--glew/auto/src/glew_init_wgl.c41
-rw-r--r--glew/auto/src/glew_license.h32
-rw-r--r--glew/auto/src/glew_str_egl.c17
-rw-r--r--glew/auto/src/glew_str_glx.c17
-rw-r--r--glew/auto/src/glew_str_head.c9
-rw-r--r--glew/auto/src/glew_str_tail.c7
-rw-r--r--glew/auto/src/glew_str_wgl.c17
-rw-r--r--glew/auto/src/glew_tail.h69
-rw-r--r--glew/auto/src/glewinfo_egl.c6
-rw-r--r--glew/auto/src/glewinfo_gl.c7
-rw-r--r--glew/auto/src/glewinfo_glx.c6
-rw-r--r--glew/auto/src/glewinfo_head.c96
-rw-r--r--glew/auto/src/glewinfo_tail.c609
-rw-r--r--glew/auto/src/glewinfo_wgl.c8
-rw-r--r--glew/auto/src/glxew_head.h111
-rw-r--r--glew/auto/src/glxew_mid.h4
-rw-r--r--glew/auto/src/glxew_tail.h20
-rw-r--r--glew/auto/src/header.html96
-rw-r--r--glew/auto/src/khronos_license.h23
-rw-r--r--glew/auto/src/mesa_license.h24
-rw-r--r--glew/auto/src/wglew_head.h36
-rw-r--r--glew/auto/src/wglew_mid.h4
-rw-r--r--glew/auto/src/wglew_tail.h22
33 files changed, 3209 insertions, 0 deletions
diff --git a/glew/auto/src/eglew_head.h b/glew/auto/src/eglew_head.h
new file mode 100644
index 0000000..121efaf
--- /dev/null
+++ b/glew/auto/src/eglew_head.h
@@ -0,0 +1,98 @@
+#ifndef __eglew_h__
+#define __eglew_h__
+#define __EGLEW_H__
+
+#ifdef __eglext_h_
+#error eglext.h included before eglew.h
+#endif
+
+#if defined(__egl_h_)
+#error egl.h included before eglew.h
+#endif
+
+#define __eglext_h_
+
+#define __egl_h_
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY
+#endif
+#ifndef EGLAPI
+#define EGLAPI extern
+#endif
+
+/* EGL Types */
+#include <sys/types.h>
+
+#include <KHR/khrplatform.h>
+#include <EGL/eglplatform.h>
+
+#ifndef GLEW_INCLUDE
+# include <GL/glew.h>
+#else
+# include GLEW_INCLUDE
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef int32_t EGLint;
+
+typedef unsigned int EGLBoolean;
+typedef void *EGLDisplay;
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+
+typedef unsigned int EGLenum;
+typedef void *EGLClientBuffer;
+
+typedef void *EGLSync;
+typedef intptr_t EGLAttrib;
+typedef khronos_utime_nanoseconds_t EGLTime;
+typedef void *EGLImage;
+
+typedef void *EGLSyncKHR;
+typedef intptr_t EGLAttribKHR;
+typedef void *EGLLabelKHR;
+typedef void *EGLObjectKHR;
+typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+typedef void *EGLImageKHR;
+typedef void *EGLStreamKHR;
+typedef khronos_uint64_t EGLuint64KHR;
+typedef int EGLNativeFileDescriptorKHR;
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+typedef void *EGLDeviceEXT;
+typedef void *EGLOutputLayerEXT;
+typedef void *EGLOutputPortEXT;
+typedef void *EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
+typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
+
+struct EGLClientPixmapHI;
+struct AHardwareBuffer;
+
+/* Wayland types for WL_bind_wayland_display purposes */
+struct wl_buffer;
+struct wl_display;
+struct wl_resource;
+
+#define EGL_DONT_CARE ((EGLint)-1)
+
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_IMAGE ((EGLImage)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
+#define EGL_NO_SYNC ((EGLSync)0)
+
+#define EGL_UNKNOWN ((EGLint)-1)
+
+#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
+
+EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
diff --git a/glew/auto/src/eglew_mid.h b/glew/auto/src/eglew_mid.h
new file mode 100644
index 0000000..f94a149
--- /dev/null
+++ b/glew/auto/src/eglew_mid.h
@@ -0,0 +1,4 @@
+/* ------------------------------------------------------------------------- */
+
+#define EGLEW_FUN_EXPORT GLEW_FUN_EXPORT
+#define EGLEW_VAR_EXPORT GLEW_VAR_EXPORT
diff --git a/glew/auto/src/eglew_tail.h b/glew/auto/src/eglew_tail.h
new file mode 100644
index 0000000..a91a76e
--- /dev/null
+++ b/glew/auto/src/eglew_tail.h
@@ -0,0 +1,15 @@
+/* ------------------------------------------------------------------------ */
+
+GLEWAPI GLenum GLEWAPIENTRY eglewInit (EGLDisplay display);
+GLEWAPI GLboolean GLEWAPIENTRY eglewIsSupported (const char *name);
+
+#define EGLEW_GET_VAR(x) (*(const GLboolean*)&x)
+#define EGLEW_GET_FUN(x) x
+
+GLEWAPI GLboolean GLEWAPIENTRY eglewGetExtension (const char *name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __eglew_h__ */
diff --git a/glew/auto/src/footer.html b/glew/auto/src/footer.html
new file mode 100644
index 0000000..3adb9c1
--- /dev/null
+++ b/glew/auto/src/footer.html
@@ -0,0 +1,4 @@
+<!-- begin footer.html -->
+</td></tr></table></body>
+<!-- end footer.html -->
+
diff --git a/glew/auto/src/glew_head.c b/glew/auto/src/glew_head.c
new file mode 100644
index 0000000..592cd0f
--- /dev/null
+++ b/glew/auto/src/glew_head.c
@@ -0,0 +1,289 @@
+#ifndef GLEW_INCLUDE
+# include <GL/glew.h>
+#else
+# include GLEW_INCLUDE
+#endif
+
+#if defined(GLEW_OSMESA)
+# define GLAPI extern
+# include <GL/osmesa.h>
+#elif defined(GLEW_EGL)
+# include <GL/eglew.h>
+#elif defined(_WIN32)
+/*
+ * If NOGDI is defined, wingdi.h won't be included by windows.h, and thus
+ * wglGetProcAddress won't be declared. It will instead be implicitly declared,
+ * potentially incorrectly, which we don't want.
+ */
+# if defined(NOGDI)
+# undef NOGDI
+# endif
+# include <GL/wglew.h>
+#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
+# include <GL/glxew.h>
+#endif
+
+#include <stddef.h> /* For size_t */
+
+#if defined(GLEW_EGL)
+#elif defined(GLEW_REGAL)
+
+/* In GLEW_REGAL mode we call directly into the linked
+ libRegal.so glGetProcAddressREGAL for looking up
+ the GL function pointers. */
+
+# undef glGetProcAddressREGAL
+# ifdef WIN32
+extern void * __stdcall glGetProcAddressREGAL(const GLchar *name);
+static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
+# else
+extern void * glGetProcAddressREGAL(const GLchar *name);
+static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
+# endif
+# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
+
+#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
+#include <dlfcn.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+void* dlGetProcAddress (const GLubyte* name)
+{
+ static void* h = NULL;
+ static void* gpa;
+
+ if (h == NULL)
+ {
+ if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
+ gpa = dlsym(h, "glXGetProcAddress");
+ }
+
+ if (gpa != NULL)
+ return ((void*(*)(const GLubyte*))gpa)(name);
+ else
+ return dlsym(h, (const char*)name);
+}
+#endif /* __sgi || __sun || GLEW_APPLE_GLX */
+
+#if defined(__APPLE__)
+#include <stdlib.h>
+#include <string.h>
+#include <AvailabilityMacros.h>
+
+#ifdef MAC_OS_X_VERSION_10_3
+
+#include <dlfcn.h>
+
+void* NSGLGetProcAddress (const GLubyte *name)
+{
+ static void* image = NULL;
+ void* addr;
+ if (NULL == image)
+ {
+ image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
+ }
+ if( !image ) return NULL;
+ addr = dlsym(image, (const char*)name);
+ if( addr ) return addr;
+#ifdef GLEW_APPLE_GLX
+ return dlGetProcAddress( name ); // try next for glx symbols
+#else
+ return NULL;
+#endif
+}
+#else
+
+#include <mach-o/dyld.h>
+
+void* NSGLGetProcAddress (const GLubyte *name)
+{
+ static const struct mach_header* image = NULL;
+ NSSymbol symbol;
+ char* symbolName;
+ if (NULL == image)
+ {
+ image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
+ }
+ /* prepend a '_' for the Unix C symbol mangling convention */
+ symbolName = malloc(strlen((const char*)name) + 2);
+ strcpy(symbolName+1, (const char*)name);
+ symbolName[0] = '_';
+ symbol = NULL;
+ /* if (NSIsSymbolNameDefined(symbolName))
+ symbol = NSLookupAndBindSymbol(symbolName); */
+ symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
+ free(symbolName);
+ if( symbol ) return NSAddressOfSymbol(symbol);
+#ifdef GLEW_APPLE_GLX
+ return dlGetProcAddress( name ); // try next for glx symbols
+#else
+ return NULL;
+#endif
+}
+#endif /* MAC_OS_X_VERSION_10_3 */
+#endif /* __APPLE__ */
+
+/*
+ * Define glewGetProcAddress.
+ */
+#if defined(GLEW_REGAL)
+# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *)name)
+#elif defined(GLEW_OSMESA)
+# define glewGetProcAddress(name) OSMesaGetProcAddress((const char *)name)
+#elif defined(GLEW_EGL)
+# define glewGetProcAddress(name) eglGetProcAddress((const char *)name)
+#elif defined(_WIN32)
+# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
+#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
+# define glewGetProcAddress(name) NSGLGetProcAddress(name)
+#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__)
+# define glewGetProcAddress(name) dlGetProcAddress(name)
+#elif defined(__ANDROID__)
+# define glewGetProcAddress(name) NULL /* TODO */
+#elif defined(__native_client__)
+# define glewGetProcAddress(name) NULL /* TODO */
+#else /* __linux */
+# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
+#endif
+
+/*
+ * Redefine GLEW_GET_VAR etc without const cast
+ */
+
+#undef GLEW_GET_VAR
+# define GLEW_GET_VAR(x) (x)
+
+#ifdef WGLEW_GET_VAR
+# undef WGLEW_GET_VAR
+# define WGLEW_GET_VAR(x) (x)
+#endif /* WGLEW_GET_VAR */
+
+#ifdef GLXEW_GET_VAR
+# undef GLXEW_GET_VAR
+# define GLXEW_GET_VAR(x) (x)
+#endif /* GLXEW_GET_VAR */
+
+#ifdef EGLEW_GET_VAR
+# undef EGLEW_GET_VAR
+# define EGLEW_GET_VAR(x) (x)
+#endif /* EGLEW_GET_VAR */
+
+/*
+ * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
+ * These functions implement the functionality required in this file.
+ */
+
+static GLuint _glewStrLen (const GLubyte* s)
+{
+ GLuint i=0;
+ if (s == NULL) return 0;
+ while (s[i] != '\0') i++;
+ return i;
+}
+
+static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
+{
+ GLuint i=0;
+ if (s == NULL) return 0;
+ while (s[i] != '\0' && s[i] != c) i++;
+ return i;
+}
+
+static GLuint _glewStrCopy(char *d, const char *s, char c)
+{
+ GLuint i=0;
+ if (s == NULL) return 0;
+ while (s[i] != '\0' && s[i] != c) { d[i] = s[i]; i++; }
+ d[i] = '\0';
+ return i;
+}
+
+#if !defined(GLEW_OSMESA)
+#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
+{
+ GLuint i=0;
+ if(a == NULL || b == NULL)
+ return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
+ while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
+ return i == n ? GL_TRUE : GL_FALSE;
+}
+#endif
+#endif
+
+static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
+ {
+ (*a)++;
+ (*na)--;
+ }
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)[i] == b[i]) i++;
+ if(i == nb)
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)[i] == b[i]) i++;
+ if(i == nb)
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)[i] == b[i]) i++;
+ if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+/*
+ * Search for name in the extensions string. Use of strstr()
+ * is not sufficient because extension names can be prefixes of
+ * other extension names. Could use strtok() but the constant
+ * string returned by glGetString might be in read-only memory.
+ */
+#if !defined(GLEW_OSMESA)
+#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
+{
+ const GLubyte* p;
+ GLuint len = _glewStrLen((const GLubyte*)name);
+ p = start;
+ while (p < end)
+ {
+ GLuint n = _glewStrCLen(p, ' ');
+ if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
+ p += n+1;
+ }
+ return GL_FALSE;
+}
+#endif
+#endif
diff --git a/glew/auto/src/glew_head.h b/glew/auto/src/glew_head.h
new file mode 100644
index 0000000..9277d2a
--- /dev/null
+++ b/glew/auto/src/glew_head.h
@@ -0,0 +1,1139 @@
+#ifndef __glew_h__
+#define __glew_h__
+#define __GLEW_H__
+
+#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__gl_gl_h_) || defined(__X_GL_H)
+#error gl.h included before glew.h
+#endif
+#if defined(__gl2_h_)
+#error gl2.h included before glew.h
+#endif
+#if defined(__gltypes_h_)
+#error gltypes.h included before glew.h
+#endif
+#if defined(__REGAL_H__)
+#error Regal.h included before glew.h
+#endif
+#if defined(__glext_h_) || defined(__GLEXT_H_) || defined(__gl_glext_h_)
+#error glext.h included before glew.h
+#endif
+#if defined(__gl_ATI_h_)
+#error glATI.h included before glew.h
+#endif
+
+#define __gl_h_
+#define __gl2_h_
+#define __GL_H__
+#define _GL_H
+#define __gl_gl_h_
+#define __gltypes_h_
+#define __REGAL_H__
+#define __X_GL_H
+#define __glext_h_
+#define __GLEXT_H_
+#define __gl_glext_h_
+#define __gl_ATI_h_
+
+#if defined(_WIN32)
+
+/*
+ * GLEW does not include <windows.h> to avoid name space pollution.
+ * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
+ * defined properly.
+ */
+/* <windef.h> and <gl.h>*/
+#ifdef APIENTRY
+# ifndef GLAPIENTRY
+# define GLAPIENTRY APIENTRY
+# endif
+# ifndef GLEWAPIENTRY
+# define GLEWAPIENTRY APIENTRY
+# endif
+#else
+#define GLEW_APIENTRY_DEFINED
+# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
+# define APIENTRY __stdcall
+# ifndef GLAPIENTRY
+# define GLAPIENTRY __stdcall
+# endif
+# ifndef GLEWAPIENTRY
+# define GLEWAPIENTRY __stdcall
+# endif
+# else
+# define APIENTRY
+# endif
+#endif
+/* <winnt.h> */
+#ifndef CALLBACK
+#define GLEW_CALLBACK_DEFINED
+# if defined(__MINGW32__) || defined(__CYGWIN__)
+# define CALLBACK __attribute__ ((__stdcall__))
+# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
+# define CALLBACK __stdcall
+# else
+# define CALLBACK
+# endif
+#endif
+/* <wingdi.h> and <winnt.h> */
+#ifndef WINGDIAPI
+#define GLEW_WINGDIAPI_DEFINED
+#define WINGDIAPI __declspec(dllimport)
+#endif
+/* <ctype.h> */
+#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
+typedef unsigned short wchar_t;
+# define _WCHAR_T_DEFINED
+#endif
+/* <stddef.h> */
+#if !defined(_W64)
+# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
+# define _W64 __w64
+# else
+# define _W64
+# endif
+#endif
+#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__)
+# ifdef _WIN64
+typedef __int64 ptrdiff_t;
+# else
+typedef _W64 int ptrdiff_t;
+# endif
+# define _PTRDIFF_T_DEFINED
+# define _PTRDIFF_T_
+#endif
+
+#ifndef GLAPI
+# if defined(__MINGW32__) || defined(__CYGWIN__)
+# define GLAPI extern
+# else
+# define GLAPI WINGDIAPI
+# endif
+#endif
+
+/*
+ * GLEW_STATIC is defined for static library.
+ * GLEW_BUILD is defined for building the DLL library.
+ */
+
+#ifdef GLEW_STATIC
+# define GLEWAPI extern
+#else
+# ifdef GLEW_BUILD
+# define GLEWAPI extern __declspec(dllexport)
+# else
+# define GLEWAPI extern __declspec(dllimport)
+# endif
+#endif
+
+#else /* _UNIX */
+
+/*
+ * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO
+ * C. On my system, this amounts to _3 lines_ of included code, all of
+ * them pretty much harmless. If you know of a way of detecting 32 vs
+ * 64 _targets_ at compile time you are free to replace this with
+ * something that's portable. For now, _this_ is the portable solution.
+ * (mem, 2004-01-04)
+ */
+
+#if defined(__APPLE__) || defined(__linux__)
+# if defined(__cplusplus)
+# include <cstddef>
+# include <cstdint>
+# else
+# include <stddef.h>
+# include <stdint.h>
+# endif
+#else
+
+# include <stddef.h>
+
+/* SGI MIPSPro doesn't like stdint.h in C++ mode */
+/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */
+
+# if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__)
+# include <inttypes.h>
+# else
+# include <stdint.h>
+# endif
+#endif
+
+#define GLEW_APIENTRY_DEFINED
+#define APIENTRY
+
+/*
+ * GLEW_STATIC is defined for static library.
+ */
+
+#ifdef GLEW_STATIC
+# define GLEWAPI extern
+#else
+# if defined(__GNUC__) && __GNUC__>=4
+# define GLEWAPI extern __attribute__ ((visibility("default")))
+# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
+# define GLEWAPI extern __global
+# else
+# define GLEWAPI extern
+# endif
+#endif
+
+/* <glu.h> */
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#endif /* _WIN32 */
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef GLEWAPIENTRY
+#define GLEWAPIENTRY
+#endif
+
+#define GLEW_VAR_EXPORT GLEWAPI
+#define GLEW_FUN_EXPORT GLEWAPI
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+
+typedef unsigned int GLenum;
+typedef unsigned int GLbitfield;
+typedef unsigned int GLuint;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLboolean;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned long GLulong;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+#if defined(_MSC_VER) && _MSC_VER < 1400
+typedef __int64 GLint64EXT;
+typedef unsigned __int64 GLuint64EXT;
+#elif defined(_MSC_VER) || defined(__BORLANDC__)
+typedef signed long long GLint64EXT;
+typedef unsigned long long GLuint64EXT;
+#else
+# if defined(__MINGW32__) || defined(__CYGWIN__)
+#include <inttypes.h>
+# endif
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+typedef GLint64EXT GLint64;
+typedef GLuint64EXT GLuint64;
+typedef struct __GLsync *GLsync;
+
+typedef char GLchar;
+
+typedef void *GLeglImageOES; /* GL_EXT_EGL_image_storage */
+
+#define GL_ZERO 0
+#define GL_FALSE 0
+#define GL_LOGIC_OP 0x0BF1
+#define GL_NONE 0
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_NO_ERROR 0
+#define GL_POINTS 0x0000
+#define GL_CURRENT_BIT 0x00000001
+#define GL_TRUE 1
+#define GL_ONE 1
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_POINT_BIT 0x00000002
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_LINE_STRIP 0x0003
+#define GL_LINE_BIT 0x00000004
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON 0x0009
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_NEVER 0x0200
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_EXP2 0x0801
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_DOUBLE 0x140A
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_COLOR_INDEX 0x1900
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_S 0x2000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_CLAMP 0x2900
+#define GL_REPEAT 0x2901
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_R3_G3_B2 0x2A10
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_LIGHT0 0x4000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_HINT_BIT 0x00008000
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0x000fffff
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
+
+GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
+GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void GLAPIENTRY glArrayElement (GLint i);
+GLAPI void GLAPIENTRY glBegin (GLenum mode);
+GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void GLAPIENTRY glCallList (GLuint list);
+GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists);
+GLAPI void GLAPIENTRY glClear (GLbitfield mask);
+GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
+GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
+GLAPI void GLAPIENTRY glClearStencil (GLint s);
+GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
+GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
+GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glCullFace (GLenum mode);
+GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
+GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
+GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
+GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
+GLAPI void GLAPIENTRY glDisable (GLenum cap);
+GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
+GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
+GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
+GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
+GLAPI void GLAPIENTRY glEnable (GLenum cap);
+GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
+GLAPI void GLAPIENTRY glEnd (void);
+GLAPI void GLAPIENTRY glEndList (void);
+GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
+GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
+GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
+GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
+GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
+GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
+GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
+GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void GLAPIENTRY glFinish (void);
+GLAPI void GLAPIENTRY glFlush (void);
+GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
+GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
+GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
+GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum GLAPIENTRY glGetError (void);
+GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
+GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
+GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
+GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
+GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
+GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
+GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params);
+GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
+GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
+GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
+GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glIndexd (GLdouble c);
+GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
+GLAPI void GLAPIENTRY glIndexf (GLfloat c);
+GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
+GLAPI void GLAPIENTRY glIndexi (GLint c);
+GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
+GLAPI void GLAPIENTRY glIndexs (GLshort c);
+GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
+GLAPI void GLAPIENTRY glIndexub (GLubyte c);
+GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
+GLAPI void GLAPIENTRY glInitNames (void);
+GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer);
+GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
+GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
+GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
+GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
+GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
+GLAPI void GLAPIENTRY glListBase (GLuint base);
+GLAPI void GLAPIENTRY glLoadIdentity (void);
+GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glLoadName (GLuint name);
+GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
+GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
+GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
+GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
+GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
+GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
+GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
+GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
+GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
+GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
+GLAPI void GLAPIENTRY glPointSize (GLfloat size);
+GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
+GLAPI void GLAPIENTRY glPopAttrib (void);
+GLAPI void GLAPIENTRY glPopClientAttrib (void);
+GLAPI void GLAPIENTRY glPopMatrix (void);
+GLAPI void GLAPIENTRY glPopName (void);
+GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushMatrix (void);
+GLAPI void GLAPIENTRY glPushName (GLuint name);
+GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
+GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
+GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
+GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
+GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
+GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
+GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
+GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
+GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
+GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
+GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
+GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
+GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
+GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
+GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
+GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
+GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
+GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
+GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
+GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
+GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
+GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
+GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
+
+#endif /* GL_VERSION_1_1 */
+
+/* ---------------------------------- GLU ---------------------------------- */
+
+#ifndef GLEW_NO_GLU
+# ifdef __APPLE__
+# include <Availability.h>
+# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
+# define GLEW_NO_GLU
+# endif
+# endif
+#endif
+
+#ifndef GLEW_NO_GLU
+/* this is where we can safely include GLU */
+# if defined(__APPLE__) && defined(__MACH__)
+# include <OpenGL/glu.h>
+# else
+# include <GL/glu.h>
+# endif
+#endif
+
diff --git a/glew/auto/src/glew_init_egl.c b/glew/auto/src/glew_init_egl.c
new file mode 100644
index 0000000..1502ef6
--- /dev/null
+++ b/glew/auto/src/glew_init_egl.c
@@ -0,0 +1,45 @@
+ /* ------------------------------------------------------------------------ */
+
+GLboolean eglewGetExtension (const char* name)
+{
+ const GLubyte* start;
+ const GLubyte* end;
+
+ start = (const GLubyte*) eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS);
+ if (0 == start) return GL_FALSE;
+ end = start + _glewStrLen(start);
+ return _glewSearchExtension(name, start, end);
+}
+
+GLenum eglewInit (EGLDisplay display)
+{
+ EGLint major, minor;
+ const GLubyte* extStart;
+ const GLubyte* extEnd;
+ PFNEGLINITIALIZEPROC initialize = NULL;
+ PFNEGLQUERYSTRINGPROC queryString = NULL;
+
+ /* Load necessary entry points */
+ initialize = (PFNEGLINITIALIZEPROC) glewGetProcAddress("eglInitialize");
+ queryString = (PFNEGLQUERYSTRINGPROC) glewGetProcAddress("eglQueryString");
+ if (!initialize || !queryString)
+ return 1;
+
+ /* query EGL version */
+ if (initialize(display, &major, &minor) != EGL_TRUE)
+ return 1;
+
+ EGLEW_VERSION_1_5 = ( major > 1 ) || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
+ EGLEW_VERSION_1_4 = EGLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
+ EGLEW_VERSION_1_3 = EGLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ EGLEW_VERSION_1_2 = EGLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ EGLEW_VERSION_1_1 = EGLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ EGLEW_VERSION_1_0 = EGLEW_VERSION_1_1 == GL_TRUE || ( major == 1 && minor >= 0 ) ? GL_TRUE : GL_FALSE;
+
+ /* query EGL extension string */
+ extStart = (const GLubyte*) queryString(display, EGL_EXTENSIONS);
+ if (extStart == 0)
+ extStart = (const GLubyte *)"";
+ extEnd = extStart + _glewStrLen(extStart);
+
+ /* initialize extensions */
diff --git a/glew/auto/src/glew_init_gl.c b/glew/auto/src/glew_init_gl.c
new file mode 100644
index 0000000..53a5885
--- /dev/null
+++ b/glew/auto/src/glew_init_gl.c
@@ -0,0 +1,209 @@
+/* ------------------------------------------------------------------------- */
+
+static int _glewExtensionCompare(const char *s1, const char *s2)
+{
+ /* http://www.chanduthedev.com/2012/07/strcmp-implementation-in-c.html */
+ while (*s1 || *s2)
+ {
+ if (*s1 > *s2)
+ return 1;
+ if (*s1 < *s2)
+ return -1;
+ s1++;
+ s2++;
+ }
+ return 0;
+}
+
+static ptrdiff_t _glewBsearchExtension(const char* name)
+{
+ ptrdiff_t lo = 0, hi = sizeof(_glewExtensionLookup) / sizeof(char*) - 2;
+
+ while (lo <= hi)
+ {
+ ptrdiff_t mid = (lo + hi) / 2;
+ const int cmp = _glewExtensionCompare(name, _glewExtensionLookup[mid]);
+ if (cmp < 0) hi = mid - 1;
+ else if (cmp > 0) lo = mid + 1;
+ else return mid;
+ }
+ return -1;
+}
+
+static GLboolean *_glewGetExtensionString(const char *name)
+{
+ ptrdiff_t n = _glewBsearchExtension(name);
+ if (n >= 0) return &_glewExtensionString[n];
+ return NULL;
+}
+
+static GLboolean *_glewGetExtensionEnable(const char *name)
+{
+ ptrdiff_t n = _glewBsearchExtension(name);
+ if (n >= 0) return _glewExtensionEnabled[n];
+ return NULL;
+}
+
+static const char *_glewNextSpace(const char *i)
+{
+ const char *j = i;
+ if (j)
+ while (*j!=' ' && *j) ++j;
+ return j;
+}
+
+static const char *_glewNextNonSpace(const char *i)
+{
+ const char *j = i;
+ if (j)
+ while (*j==' ') ++j;
+ return j;
+}
+
+GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
+{
+ GLboolean *enable = _glewGetExtensionString(name);
+ if (enable)
+ return *enable;
+ return GL_FALSE;
+}
+
+/* ------------------------------------------------------------------------- */
+
+typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+
+GLenum GLEWAPIENTRY glewContextInit (void)
+{
+ PFNGLGETSTRINGPROC getString;
+ const GLubyte* s;
+ GLuint dot;
+ GLint major, minor;
+
+ #ifdef _WIN32
+ getString = glGetString;
+ #else
+ getString = (PFNGLGETSTRINGPROC) glewGetProcAddress((const GLubyte*)"glGetString");
+ if (!getString)
+ return GLEW_ERROR_NO_GL_VERSION;
+ #endif
+
+ /* query opengl version */
+ s = getString(GL_VERSION);
+ dot = _glewStrCLen(s, '.');
+ if (dot == 0)
+ return GLEW_ERROR_NO_GL_VERSION;
+
+ major = s[dot-1]-'0';
+ minor = s[dot+1]-'0';
+
+ if (minor < 0 || minor > 9)
+ minor = 0;
+ if (major<0 || major>9)
+ return GLEW_ERROR_NO_GL_VERSION;
+
+ if (major == 1 && minor == 0)
+ {
+ return GLEW_ERROR_GL_VERSION_10_ONLY;
+ }
+ else
+ {
+ GLEW_VERSION_4_6 = ( major > 4 ) || ( major == 4 && minor >= 6 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_5 = GLEW_VERSION_4_6 == GL_TRUE || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ }
+
+ {
+ size_t i;
+ for (i = 0; i < sizeof(_glewExtensionString) / sizeof(_glewExtensionString[0]); ++i)
+ _glewExtensionString[i] = GL_FALSE;
+ }
+
+ if (GLEW_VERSION_3_0)
+ {
+ GLint n = 0;
+ GLint i;
+ PFNGLGETINTEGERVPROC getIntegerv;
+ PFNGLGETSTRINGIPROC getStringi;
+ const char *ext;
+ GLboolean *enable;
+
+ #ifdef _WIN32
+ getIntegerv = glGetIntegerv;
+ #else
+ getIntegerv = (PFNGLGETINTEGERVPROC) glewGetProcAddress((const GLubyte*)"glGetIntegerv");
+ #endif
+
+ if (getIntegerv)
+ getIntegerv(GL_NUM_EXTENSIONS, &n);
+
+ /* glGetStringi is OpenGL 3.0 */
+ getStringi = (PFNGLGETSTRINGIPROC) glewGetProcAddress((const GLubyte*)"glGetStringi");
+ if (getStringi)
+ for (i = 0; i<n; ++i)
+ {
+ ext = (const char *) getStringi(GL_EXTENSIONS, i);
+
+ /* Based on extension string(s), glewGetExtension purposes */
+ enable = _glewGetExtensionString(ext);
+ if (enable)
+ *enable = GL_TRUE;
+
+ /* Based on extension string(s), experimental mode, glewIsSupported purposes */
+ enable = _glewGetExtensionEnable(ext);
+ if (enable)
+ *enable = GL_TRUE;
+ }
+ }
+ else
+ {
+ const char *extensions;
+ const char *end;
+ const char *i;
+ const char *j;
+ char ext[128];
+ GLboolean *enable;
+
+ extensions = (const char *) getString(GL_EXTENSIONS);
+
+ if (extensions)
+ {
+ end = extensions + _glewStrLen((const GLubyte *) extensions);
+ for (i=extensions; i<end; i = j + 1)
+ {
+ i = _glewNextNonSpace(i);
+ j = _glewNextSpace(i);
+
+ /* Copy extension into NUL terminated string */
+ if (j-i >= (ptrdiff_t) sizeof(ext))
+ continue;
+ _glewStrCopy(ext, i, ' ');
+
+ /* Based on extension string(s), glewGetExtension purposes */
+ enable = _glewGetExtensionString(ext);
+ if (enable)
+ *enable = GL_TRUE;
+
+ /* Based on extension string(s), experimental mode, glewIsSupported purposes */
+ enable = _glewGetExtensionEnable(ext);
+ if (enable)
+ *enable = GL_TRUE;
+ }
+ }
+ }
diff --git a/glew/auto/src/glew_init_glx.c b/glew/auto/src/glew_init_glx.c
new file mode 100644
index 0000000..8397827
--- /dev/null
+++ b/glew/auto/src/glew_init_glx.c
@@ -0,0 +1,57 @@
+/* ------------------------------------------------------------------------ */
+
+GLboolean glxewGetExtension (const char* name)
+{
+ const GLubyte* start;
+ const GLubyte* end;
+
+ if (glXGetCurrentDisplay == NULL) return GL_FALSE;
+ start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
+ if (0 == start) return GL_FALSE;
+ end = start + _glewStrLen(start);
+ return _glewSearchExtension(name, start, end);
+}
+
+GLenum glxewInit ()
+{
+ Display* display;
+ int major, minor;
+ const GLubyte* extStart;
+ const GLubyte* extEnd;
+ /* initialize core GLX 1.2 */
+ if (_glewInit_GLX_VERSION_1_2()) return GLEW_ERROR_GLX_VERSION_11_ONLY;
+ /* check for a display */
+ display = glXGetCurrentDisplay();
+ if (display == NULL) return GLEW_ERROR_NO_GLX_DISPLAY;
+ /* initialize flags */
+ GLXEW_VERSION_1_0 = GL_TRUE;
+ GLXEW_VERSION_1_1 = GL_TRUE;
+ GLXEW_VERSION_1_2 = GL_TRUE;
+ GLXEW_VERSION_1_3 = GL_TRUE;
+ GLXEW_VERSION_1_4 = GL_TRUE;
+ /* query GLX version */
+ glXQueryVersion(display, &major, &minor);
+ if (major == 1 && minor <= 3)
+ {
+ switch (minor)
+ {
+ case 3:
+ GLXEW_VERSION_1_4 = GL_FALSE;
+ break;
+ case 2:
+ GLXEW_VERSION_1_4 = GL_FALSE;
+ GLXEW_VERSION_1_3 = GL_FALSE;
+ break;
+ default:
+ return GLEW_ERROR_GLX_VERSION_11_ONLY;
+ break;
+ }
+ }
+ /* query GLX extension string */
+ extStart = 0;
+ if (glXGetCurrentDisplay != NULL)
+ extStart = (const GLubyte*)glXGetClientString(display, GLX_EXTENSIONS);
+ if (extStart == 0)
+ extStart = (const GLubyte *)"";
+ extEnd = extStart + _glewStrLen(extStart);
+ /* initialize extensions */
diff --git a/glew/auto/src/glew_init_tail.c b/glew/auto/src/glew_init_tail.c
new file mode 100644
index 0000000..94af367
--- /dev/null
+++ b/glew/auto/src/glew_init_tail.c
@@ -0,0 +1,68 @@
+/* ------------------------------------------------------------------------ */
+
+const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
+{
+ static const GLubyte* _glewErrorString[] =
+ {
+ (const GLubyte*)"No error",
+ (const GLubyte*)"Missing GL version",
+ (const GLubyte*)"GL 1.1 and up are not supported",
+ (const GLubyte*)"GLX 1.2 and up are not supported",
+ (const GLubyte*)"No GLX display",
+ (const GLubyte*)"Unknown error"
+ };
+ const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
+ return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
+}
+
+const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
+{
+ static const GLubyte* _glewString[] =
+ {
+ (const GLubyte*)NULL,
+ (const GLubyte*)"GLEW_VERSION_STRING",
+ (const GLubyte*)"GLEW_VERSION_MAJOR_STRING",
+ (const GLubyte*)"GLEW_VERSION_MINOR_STRING",
+ (const GLubyte*)"GLEW_VERSION_MICRO_STRING"
+ };
+ const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
+ return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
+}
+
+/* ------------------------------------------------------------------------ */
+
+GLboolean glewExperimental = GL_FALSE;
+
+GLenum GLEWAPIENTRY glewInit (void)
+{
+ GLenum r;
+#if defined(GLEW_EGL)
+ PFNEGLGETCURRENTDISPLAYPROC getCurrentDisplay = NULL;
+#endif
+ r = glewContextInit();
+ if ( r != 0 ) return r;
+#if defined(GLEW_EGL)
+ getCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) glewGetProcAddress("eglGetCurrentDisplay");
+ return eglewInit(getCurrentDisplay());
+#elif defined(GLEW_OSMESA) || defined(__ANDROID__) || defined(__native_client__) || defined(__HAIKU__)
+ return r;
+#elif defined(_WIN32)
+ return wglewInit();
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
+ return glxewInit();
+#else
+ return r;
+#endif /* _WIN32 */
+}
+
+#if defined(_WIN32) && defined(GLEW_BUILD) && defined(__GNUC__)
+/* GCC requires a DLL entry point even without any standard library included. */
+/* Types extracted from windows.h to avoid polluting the rest of the file. */
+int __stdcall DllMainCRTStartup(void* instance, unsigned reason, void* reserved)
+{
+ (void) instance;
+ (void) reason;
+ (void) reserved;
+ return 1;
+}
+#endif
diff --git a/glew/auto/src/glew_init_wgl.c b/glew/auto/src/glew_init_wgl.c
new file mode 100644
index 0000000..978cf3c
--- /dev/null
+++ b/glew/auto/src/glew_init_wgl.c
@@ -0,0 +1,41 @@
+/* ------------------------------------------------------------------------- */
+
+static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
+static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
+
+GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
+{
+ const GLubyte* start;
+ const GLubyte* end;
+ if (_wglewGetExtensionsStringARB == NULL)
+ if (_wglewGetExtensionsStringEXT == NULL)
+ return GL_FALSE;
+ else
+ start = (const GLubyte*)_wglewGetExtensionsStringEXT();
+ else
+ start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
+ if (start == 0)
+ return GL_FALSE;
+ end = start + _glewStrLen(start);
+ return _glewSearchExtension(name, start, end);
+}
+
+GLenum GLEWAPIENTRY wglewInit ()
+{
+ GLboolean crippled;
+ const GLubyte* extStart;
+ const GLubyte* extEnd;
+ /* find wgl extension string query functions */
+ _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
+ _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
+ /* query wgl extension string */
+ if (_wglewGetExtensionsStringARB == NULL)
+ if (_wglewGetExtensionsStringEXT == NULL)
+ extStart = (const GLubyte*)"";
+ else
+ extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
+ else
+ extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
+ extEnd = extStart + _glewStrLen(extStart);
+ /* initialize extensions */
+ crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
diff --git a/glew/auto/src/glew_license.h b/glew/auto/src/glew_license.h
new file mode 100644
index 0000000..353640e
--- /dev/null
+++ b/glew/auto/src/glew_license.h
@@ -0,0 +1,32 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2008-2019, Nigel Stewart <nigels[]users sourceforge net>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products
+** derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
diff --git a/glew/auto/src/glew_str_egl.c b/glew/auto/src/glew_str_egl.c
new file mode 100644
index 0000000..f0c52f9
--- /dev/null
+++ b/glew/auto/src/glew_str_egl.c
@@ -0,0 +1,17 @@
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#elif defined(GLEW_EGL)
+
+GLboolean eglewIsSupported (const char* name)
+{
+ const GLubyte* pos = (const GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if(_glewStrSame1(&pos, &len, (const GLubyte*)"EGL_", 4))
+ {
diff --git a/glew/auto/src/glew_str_glx.c b/glew/auto/src/glew_str_glx.c
new file mode 100644
index 0000000..893d741
--- /dev/null
+++ b/glew/auto/src/glew_str_glx.c
@@ -0,0 +1,17 @@
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#elif !defined(GLEW_OSMESA) && !defined(GLEW_EGL) && !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+
+GLboolean glxewIsSupported (const char* name)
+{
+ const GLubyte* pos = (const GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
+ {
diff --git a/glew/auto/src/glew_str_head.c b/glew/auto/src/glew_str_head.c
new file mode 100644
index 0000000..fed3a0f
--- /dev/null
+++ b/glew/auto/src/glew_str_head.c
@@ -0,0 +1,9 @@
+GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
+{
+ const GLubyte* pos = (const GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
+ {
diff --git a/glew/auto/src/glew_str_tail.c b/glew/auto/src/glew_str_tail.c
new file mode 100644
index 0000000..caa9572
--- /dev/null
+++ b/glew/auto/src/glew_str_tail.c
@@ -0,0 +1,7 @@
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#endif /* _WIN32 */
diff --git a/glew/auto/src/glew_str_wgl.c b/glew/auto/src/glew_str_wgl.c
new file mode 100644
index 0000000..db67b51
--- /dev/null
+++ b/glew/auto/src/glew_str_wgl.c
@@ -0,0 +1,17 @@
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
+
+GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
+{
+ const GLubyte* pos = (const GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
+ {
diff --git a/glew/auto/src/glew_tail.h b/glew/auto/src/glew_tail.h
new file mode 100644
index 0000000..65c449a
--- /dev/null
+++ b/glew/auto/src/glew_tail.h
@@ -0,0 +1,69 @@
+/* ------------------------------------------------------------------------- */
+
+/* error codes */
+#define GLEW_OK 0
+#define GLEW_NO_ERROR 0
+#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
+#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */
+#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */
+#define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */
+
+/* string codes */
+#define GLEW_VERSION 1
+#define GLEW_VERSION_MAJOR 2
+#define GLEW_VERSION_MINOR 3
+#define GLEW_VERSION_MICRO 4
+
+/* ------------------------------------------------------------------------- */
+
+/* GLEW version info */
+
+/*
+VERSION GLEW_VERSION_STRING
+VERSION_MAJOR GLEW_VERSION_MAJOR_STRING
+VERSION_MINOR GLEW_VERSION_MINOR_STRING
+VERSION_MICRO GLEW_VERSION_MICRO_STRING
+*/
+
+/* API */
+GLEWAPI GLenum GLEWAPIENTRY glewInit (void);
+GLEWAPI GLenum GLEWAPIENTRY glewContextInit (void);
+GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name);
+#define glewIsExtensionSupported(x) glewIsSupported(x)
+
+#ifndef GLEW_GET_VAR
+#define GLEW_GET_VAR(x) (*(const GLboolean*)&x)
+#endif
+
+#ifndef GLEW_GET_FUN
+#define GLEW_GET_FUN(x) x
+#endif
+
+GLEWAPI GLboolean glewExperimental;
+GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name);
+GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error);
+GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifdef GLEW_APIENTRY_DEFINED
+#undef GLEW_APIENTRY_DEFINED
+#undef APIENTRY
+#endif
+
+#ifdef GLEW_CALLBACK_DEFINED
+#undef GLEW_CALLBACK_DEFINED
+#undef CALLBACK
+#endif
+
+#ifdef GLEW_WINGDIAPI_DEFINED
+#undef GLEW_WINGDIAPI_DEFINED
+#undef WINGDIAPI
+#endif
+
+#undef GLAPI
+/* #undef GLEWAPI */
+
+#endif /* __glew_h__ */
diff --git a/glew/auto/src/glewinfo_egl.c b/glew/auto/src/glewinfo_egl.c
new file mode 100644
index 0000000..877e722
--- /dev/null
+++ b/glew/auto/src/glewinfo_egl.c
@@ -0,0 +1,6 @@
+}
+
+#elif defined(GLEW_EGL)
+
+static void eglewInfo ()
+{
diff --git a/glew/auto/src/glewinfo_gl.c b/glew/auto/src/glewinfo_gl.c
new file mode 100644
index 0000000..9d7835d
--- /dev/null
+++ b/glew/auto/src/glewinfo_gl.c
@@ -0,0 +1,7 @@
+/* ------------------------------------------------------------------------ */
+
+static void glewInfo (void)
+{
+#ifdef GL_VERSION_1_1
+ _glewInfo_GL_VERSION_1_1();
+#endif /* GL_VERSION_1_1 */
diff --git a/glew/auto/src/glewinfo_glx.c b/glew/auto/src/glewinfo_glx.c
new file mode 100644
index 0000000..e60b549
--- /dev/null
+++ b/glew/auto/src/glewinfo_glx.c
@@ -0,0 +1,6 @@
+}
+
+#elif !defined(GLEW_EGL) && !defined(GLEW_OSMESA) /* _UNIX */
+
+static void glxewInfo ()
+{
diff --git a/glew/auto/src/glewinfo_head.c b/glew/auto/src/glewinfo_head.c
new file mode 100644
index 0000000..79ed785
--- /dev/null
+++ b/glew/auto/src/glewinfo_head.c
@@ -0,0 +1,96 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <GL/glew.h>
+#if defined(GLEW_EGL)
+#include <GL/eglew.h>
+#elif defined(GLEW_OSMESA)
+#define GLAPI extern
+#include <GL/osmesa.h>
+#elif defined(_WIN32)
+#include <GL/wglew.h>
+#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
+#include <GL/glxew.h>
+#endif
+
+#if defined(__APPLE__)
+#include <AvailabilityMacros.h>
+#endif
+
+#ifdef GLEW_REGAL
+#include <GL/Regal.h>
+#endif
+
+static FILE* f;
+
+/* Command-line parameters for GL context creation */
+
+struct createParams
+{
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+#elif defined(_WIN32)
+ int pixelformat;
+#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
+ const char* display;
+ int visual;
+#endif
+ int major, minor; /* GL context version number */
+
+ /* https://www.opengl.org/registry/specs/ARB/glx_create_context.txt */
+ int profile; /* core = 1, compatibility = 2 */
+ int flags; /* debug = 1, forward compatible = 2 */
+
+ /* GLEW experimental mode */
+ int experimental;
+};
+
+GLboolean glewCreateContext (struct createParams *params);
+
+GLboolean glewParseArgs (int argc, char** argv, struct createParams *);
+
+void glewDestroyContext ();
+
+/* ------------------------------------------------------------------------- */
+
+static GLboolean glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3)
+{
+ unsigned int i;
+ fprintf(f, "\n%s:", name);
+ for (i=0; i<62-strlen(name); i++) fprintf(f, " ");
+ fprintf(f, "%s ", def1 ? "OK" : "MISSING");
+ if (def1 != def2)
+ fprintf(f, "[%s] ", def2 ? "OK" : "MISSING");
+ if (def1 != def3)
+ fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING");
+ else
+ fprintf(f, "\n");
+ for (i=0; i<strlen(name)+1; i++) fprintf(f, "-");
+ fprintf(f, "\n");
+ fflush(f);
+ return def1 || def2 || def3 || glewExperimental; /* Enable per-function info too? */
+}
+
+static void glewInfoFunc (GLboolean fi, const char* name, GLint undefined)
+{
+ unsigned int i;
+ if (fi)
+ {
+ fprintf(f, " %s:", name);
+ for (i=0; i<60-strlen(name); i++) fprintf(f, " ");
+ fprintf(f, "%s\n", undefined ? "MISSING" : "OK");
+ fflush(f);
+ }
+}
+
+/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
+
+#ifdef GL_VERSION_1_1
+
+static void _glewInfo_GL_VERSION_1_1 (void)
+{
+ glewPrintExt("GL_VERSION_1_1", GLEW_VERSION_1_1, GLEW_VERSION_1_1, GLEW_VERSION_1_1);
+}
+
+#endif /* GL_VERSION_1_1 */
+
diff --git a/glew/auto/src/glewinfo_tail.c b/glew/auto/src/glewinfo_tail.c
new file mode 100644
index 0000000..fe51168
--- /dev/null
+++ b/glew/auto/src/glewinfo_tail.c
@@ -0,0 +1,609 @@
+}
+
+#endif /* _WIN32 */
+
+/* ------------------------------------------------------------------------ */
+
+int main (int argc, char** argv)
+{
+ GLuint err;
+ struct createParams params =
+ {
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+#elif defined(_WIN32)
+ -1, /* pixelformat */
+#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+ "", /* display */
+ -1, /* visual */
+#endif
+ 0, /* major */
+ 0, /* minor */
+ 0, /* profile mask */
+ 0, /* flags */
+ 0 /* experimental */
+ };
+
+#if defined(GLEW_EGL)
+ typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name);
+ PFNGLGETSTRINGPROC getString;
+#endif
+
+ if (glewParseArgs(argc-1, argv+1, &params))
+ {
+ fprintf(stderr, "Usage: glewinfo "
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+#elif defined(_WIN32)
+ "[-pf <pixelformat>] "
+#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+ "[-display <display>] "
+ "[-visual <visual id>] "
+#endif
+ "[-version <OpenGL version>] "
+ "[-profile core|compatibility] "
+ "[-flag debug|forward] "
+ "[-experimental]"
+ "\n");
+ return 1;
+ }
+
+ if (GL_TRUE == glewCreateContext(&params))
+ {
+ fprintf(stderr, "Error: glewCreateContext failed\n");
+ glewDestroyContext();
+ return 1;
+ }
+ glewExperimental = params.experimental ? GL_TRUE : GL_FALSE;
+ err = glewInit();
+ if (GLEW_OK != err)
+ {
+ fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
+ glewDestroyContext();
+ return 1;
+ }
+
+#if defined(GLEW_EGL)
+ getString = (PFNGLGETSTRINGPROC) eglGetProcAddress("glGetString");
+ if (!getString)
+ {
+ fprintf(stderr, "Error: eglGetProcAddress failed to fetch glGetString\n");
+ glewDestroyContext();
+ return 1;
+ }
+#endif
+
+#if defined(_WIN32)
+#if defined(_MSC_VER) && (_MSC_VER >= 1400)
+ if (fopen_s(&f, "glewinfo.txt", "w") != 0)
+ f = stdout;
+#else
+ f = fopen("glewinfo.txt", "w");
+#endif
+ if (f == NULL) f = stdout;
+#else
+ f = stdout;
+#endif
+ fprintf(f, "---------------------------\n");
+ fprintf(f, " GLEW Extension Info\n");
+ fprintf(f, "---------------------------\n\n");
+ fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION));
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+#elif defined(_WIN32)
+ fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat);
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+ fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n",
+ params.display == NULL ? getenv("DISPLAY") : params.display, params.visual);
+#endif
+#if defined(GLEW_EGL)
+ fprintf(f, "Running on a %s from %s\n",
+ getString(GL_RENDERER), getString(GL_VENDOR));
+ fprintf(f, "OpenGL version %s is supported\n", getString(GL_VERSION));
+#else
+ fprintf(f, "Running on a %s from %s\n",
+ glGetString(GL_RENDERER), glGetString(GL_VENDOR));
+ fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
+#endif
+ glewInfo();
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+ eglewInfo();
+#elif defined(_WIN32)
+ wglewInfo();
+#else
+ glxewInfo();
+#endif
+ if (f != stdout) fclose(f);
+ glewDestroyContext();
+ return 0;
+}
+
+/* ------------------------------------------------------------------------ */
+
+GLboolean glewParseArgs (int argc, char** argv, struct createParams *params)
+{
+ int p = 0;
+ while (p < argc)
+ {
+ if (!strcmp(argv[p], "-version"))
+ {
+ if (++p >= argc) return GL_TRUE;
+#if defined(__STDC_LIB_EXT1__) || (defined(_MSC_VER) && (_MSC_VER >= 1400))
+ if (sscanf_s(argv[p++], "%d.%d", &params->major, &params->minor) != 2) return GL_TRUE;
+#else
+ if (sscanf(argv[p++], "%d.%d", &params->major, &params->minor) != 2) return GL_TRUE;
+#endif
+ }
+ else if (!strcmp(argv[p], "-profile"))
+ {
+ if (++p >= argc) return GL_TRUE;
+ if (strcmp("core", argv[p]) == 0) params->profile |= 1;
+ else if (strcmp("compatibility",argv[p]) == 0) params->profile |= 2;
+ else return GL_TRUE;
+ ++p;
+ }
+ else if (!strcmp(argv[p], "-flag"))
+ {
+ if (++p >= argc) return GL_TRUE;
+ if (strcmp("debug", argv[p]) == 0) params->flags |= 1;
+ else if (strcmp("forward",argv[p]) == 0) params->flags |= 2;
+ else return GL_TRUE;
+ ++p;
+ }
+#if defined(GLEW_OSMESA)
+#elif defined(GLEW_EGL)
+#elif defined(_WIN32)
+ else if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat"))
+ {
+ if (++p >= argc) return GL_TRUE;
+ params->pixelformat = strtol(argv[p++], NULL, 0);
+ }
+#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+ else if (!strcmp(argv[p], "-display"))
+ {
+ if (++p >= argc) return GL_TRUE;
+ params->display = argv[p++];
+ }
+ else if (!strcmp(argv[p], "-visual"))
+ {
+ if (++p >= argc) return GL_TRUE;
+ params->visual = (int)strtol(argv[p++], NULL, 0);
+ }
+#endif
+ else if (!strcmp(argv[p], "-experimental"))
+ {
+ params->experimental = 1;
+ ++p;
+ }
+ else
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
+
+/* ------------------------------------------------------------------------ */
+
+#if defined(GLEW_EGL)
+EGLDisplay display;
+EGLContext ctx;
+
+/* See: http://stackoverflow.com/questions/12662227/opengl-es2-0-offscreen-context-for-fbo-rendering */
+
+GLboolean glewCreateContext (struct createParams *params)
+{
+ EGLDeviceEXT devices[1];
+ EGLint numDevices;
+ EGLSurface surface;
+ EGLint majorVersion, minorVersion;
+ EGLint configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
+ EGL_NONE
+ };
+ static const EGLint contextAttribs[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+ static const EGLint pBufferAttribs[] = {
+ EGL_WIDTH, 128,
+ EGL_HEIGHT, 128,
+ EGL_NONE
+ };
+ EGLConfig config;
+ EGLint numConfig;
+ EGLBoolean pBuffer;
+
+ PFNEGLQUERYDEVICESEXTPROC queryDevices = NULL;
+ PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = NULL;
+ PFNEGLGETERRORPROC getError = NULL;
+ PFNEGLGETDISPLAYPROC getDisplay = NULL;
+ PFNEGLINITIALIZEPROC initialize = NULL;
+ PFNEGLBINDAPIPROC bindAPI = NULL;
+ PFNEGLCHOOSECONFIGPROC chooseConfig = NULL;
+ PFNEGLCREATEWINDOWSURFACEPROC createWindowSurface = NULL;
+ PFNEGLCREATECONTEXTPROC createContext = NULL;
+ PFNEGLMAKECURRENTPROC makeCurrent = NULL;
+ PFNEGLCREATEPBUFFERSURFACEPROC createPbufferSurface = NULL;
+
+ /* Load necessary entry points */
+ queryDevices = (PFNEGLQUERYDEVICESEXTPROC) eglGetProcAddress("eglQueryDevicesEXT");
+ getPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT");
+ getError = (PFNEGLGETERRORPROC) eglGetProcAddress("eglGetError");
+ getDisplay = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay");
+ initialize = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize");
+ bindAPI = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI");
+ chooseConfig = (PFNEGLCHOOSECONFIGPROC) eglGetProcAddress("eglChooseConfig");
+ createWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface");
+ createPbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) eglGetProcAddress("eglCreatePbufferSurface");
+ createContext = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext");
+ makeCurrent = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent");
+ if (!getError || !getDisplay || !initialize || !bindAPI || !chooseConfig || !createWindowSurface || !createContext || !makeCurrent)
+ return GL_TRUE;
+
+ pBuffer = 0;
+ display = EGL_NO_DISPLAY;
+ if (queryDevices && getPlatformDisplay)
+ {
+ queryDevices(1, devices, &numDevices);
+ if (numDevices==1)
+ {
+ /* Nvidia EGL doesn't need X11 for p-buffer surface */
+ display = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, devices[0], 0);
+ configAttribs[1] = EGL_PBUFFER_BIT;
+ pBuffer = 1;
+ }
+ }
+ if (display==EGL_NO_DISPLAY)
+ {
+ /* Fall-back to X11 surface, works on Mesa */
+ display = getDisplay(EGL_DEFAULT_DISPLAY);
+ }
+ if (display == EGL_NO_DISPLAY)
+ return GL_TRUE;
+
+ eglewInit(display);
+
+ if (bindAPI(EGL_OPENGL_API) != EGL_TRUE)
+ return GL_TRUE;
+
+ if (chooseConfig(display, configAttribs, &config, 1, &numConfig) != EGL_TRUE || (numConfig != 1))
+ return GL_TRUE;
+
+ ctx = createContext(display, config, EGL_NO_CONTEXT, pBuffer ? contextAttribs : NULL);
+ if (NULL == ctx)
+ return GL_TRUE;
+
+ surface = EGL_NO_SURFACE;
+ /* Create a p-buffer surface if possible */
+ if (pBuffer && createPbufferSurface)
+ {
+ surface = createPbufferSurface(display, config, pBufferAttribs);
+ }
+ /* Create a generic surface without a native window, if necessary */
+ if (surface==EGL_NO_SURFACE)
+ {
+ surface = createWindowSurface(display, config, (EGLNativeWindowType) NULL, NULL);
+ }
+#if 0
+ if (surface == EGL_NO_SURFACE)
+ return GL_TRUE;
+#endif
+
+ if (makeCurrent(display, surface, surface, ctx) != EGL_TRUE)
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ if (NULL != ctx) eglDestroyContext(display, ctx);
+}
+
+#elif defined(GLEW_OSMESA)
+OSMesaContext ctx;
+
+static const GLint osmFormat = GL_UNSIGNED_BYTE;
+static const GLint osmWidth = 640;
+static const GLint osmHeight = 480;
+static GLubyte *osmPixels = NULL;
+
+GLboolean glewCreateContext (struct createParams *params)
+{
+ ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
+ if (NULL == ctx) return GL_TRUE;
+ if (NULL == osmPixels)
+ {
+ osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1);
+ }
+ if (!OSMesaMakeCurrent(ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight))
+ {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ if (NULL != ctx) OSMesaDestroyContext(ctx);
+}
+
+#elif defined(_WIN32)
+
+HWND wnd = NULL;
+HDC dc = NULL;
+HGLRC rc = NULL;
+
+GLboolean glewCreateContext (struct createParams* params)
+{
+ WNDCLASS wc;
+ PIXELFORMATDESCRIPTOR pfd;
+ /* register window class */
+ ZeroMemory(&wc, sizeof(WNDCLASS));
+ wc.hInstance = GetModuleHandle(NULL);
+ wc.lpfnWndProc = DefWindowProc;
+ wc.lpszClassName = "GLEW";
+ if (0 == RegisterClass(&wc)) return GL_TRUE;
+ /* create window */
+ wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL);
+ if (NULL == wnd) return GL_TRUE;
+ /* get the device context */
+ dc = GetDC(wnd);
+ if (NULL == dc) return GL_TRUE;
+ /* find pixel format */
+ ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR));
+ if (params->pixelformat == -1) /* find default */
+ {
+ pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
+ pfd.nVersion = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ params->pixelformat = ChoosePixelFormat(dc, &pfd);
+ if (params->pixelformat == 0) return GL_TRUE;
+ }
+ /* set the pixel format for the dc */
+ if (FALSE == SetPixelFormat(dc, params->pixelformat, &pfd)) return GL_TRUE;
+ /* create rendering context */
+ rc = wglCreateContext(dc);
+ if (NULL == rc) return GL_TRUE;
+ if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE;
+ if (params->major || params->profile || params->flags)
+ {
+ HGLRC oldRC = rc;
+ int contextAttrs[20];
+ int i;
+
+ wglewInit();
+
+ /* Intel HD 3000 has WGL_ARB_create_context, but not WGL_ARB_create_context_profile */
+ if (!wglewGetExtension("WGL_ARB_create_context"))
+ return GL_TRUE;
+
+ i = 0;
+ if (params->major)
+ {
+ contextAttrs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
+ contextAttrs[i++] = params->major;
+ contextAttrs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
+ contextAttrs[i++] = params->minor;
+ }
+ if (params->profile)
+ {
+ contextAttrs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
+ contextAttrs[i++] = params->profile;
+ }
+ if (params->flags)
+ {
+ contextAttrs[i++] = WGL_CONTEXT_FLAGS_ARB;
+ contextAttrs[i++] = params->flags;
+ }
+ contextAttrs[i++] = 0;
+ rc = wglCreateContextAttribsARB(dc, 0, contextAttrs);
+
+ if (NULL == rc) return GL_TRUE;
+ if (!wglMakeCurrent(dc, rc)) return GL_TRUE;
+
+ wglDeleteContext(oldRC);
+ }
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ if (NULL != rc) wglMakeCurrent(NULL, NULL);
+ if (NULL != rc) wglDeleteContext(rc);
+ if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc);
+ if (NULL != wnd) DestroyWindow(wnd);
+ UnregisterClass("GLEW", GetModuleHandle(NULL));
+}
+
+/* ------------------------------------------------------------------------ */
+
+#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLTypes.h>
+
+CGLContextObj ctx, octx;
+
+GLboolean glewCreateContext (struct createParams *params)
+{
+ CGLPixelFormatAttribute contextAttrs[20];
+ int i;
+ CGLPixelFormatObj pf;
+ GLint npix;
+ CGLError error;
+
+ i = 0;
+ contextAttrs[i++] = kCGLPFAAccelerated; /* No software rendering */
+
+ /* MAC_OS_X_VERSION_10_7 == 1070 */
+ #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
+ if (params->profile & GL_CONTEXT_CORE_PROFILE_BIT)
+ {
+ if ((params->major==3 && params->minor>=2) || params->major>3)
+ {
+ contextAttrs[i++] = kCGLPFAOpenGLProfile; /* OSX 10.7 Lion onwards */
+ contextAttrs[i++] = (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core; /* 3.2 Core Context */
+ }
+ }
+ #endif
+
+ contextAttrs[i++] = 0;
+
+ error = CGLChoosePixelFormat(contextAttrs, &pf, &npix);
+ if (error) return GL_TRUE;
+ error = CGLCreateContext(pf, NULL, &ctx);
+ if (error) return GL_TRUE;
+ CGLReleasePixelFormat(pf);
+ octx = CGLGetCurrentContext();
+ error = CGLSetCurrentContext(ctx);
+ if (error) return GL_TRUE;
+ /* Needed for Regal on the Mac */
+ #if defined(GLEW_REGAL) && defined(__APPLE__)
+ RegalMakeCurrent(ctx);
+ #endif
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ CGLSetCurrentContext(octx);
+ CGLReleaseContext(ctx);
+}
+
+/* ------------------------------------------------------------------------ */
+
+#elif defined(__HAIKU__)
+
+GLboolean glewCreateContext (struct createParams *params)
+{
+ /* TODO: Haiku: We need to call C++ code here */
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ /* TODO: Haiku: We need to call C++ code here */
+}
+
+/* ------------------------------------------------------------------------ */
+
+#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */
+
+Display* dpy = NULL;
+XVisualInfo* vi = NULL;
+XVisualInfo* vis = NULL;
+GLXContext ctx = NULL;
+Window wnd = 0;
+Colormap cmap = 0;
+
+GLboolean glewCreateContext (struct createParams *params)
+{
+ int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None };
+ int erb, evb;
+ XSetWindowAttributes swa;
+ /* open display */
+ dpy = XOpenDisplay(params->display);
+ if (NULL == dpy) return GL_TRUE;
+ /* query for glx */
+ if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE;
+ /* choose visual */
+ if (params->visual == -1)
+ {
+ vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib);
+ if (NULL == vi) return GL_TRUE;
+ params->visual = (int)XVisualIDFromVisual(vi->visual);
+ }
+ else
+ {
+ int n_vis, i;
+ vis = XGetVisualInfo(dpy, 0, NULL, &n_vis);
+ for (i=0; i<n_vis; i++)
+ {
+ if ((int)XVisualIDFromVisual(vis[i].visual) == params->visual)
+ vi = &vis[i];
+ }
+ if (vi == NULL) return GL_TRUE;
+ }
+ /* create context */
+ ctx = glXCreateContext(dpy, vi, None, True);
+ if (NULL == ctx) return GL_TRUE;
+ /* create window */
+ /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/
+ cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
+ swa.border_pixel = 0;
+ swa.colormap = cmap;
+ wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
+ 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual,
+ CWBorderPixel | CWColormap, &swa);
+ /* make context current */
+ if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;
+ if (params->major || params->profile || params->flags)
+ {
+ GLXContext oldCtx = ctx;
+ GLXFBConfig *FBConfigs;
+ int FBConfigAttrs[] = { GLX_FBCONFIG_ID, 0, None };
+ int contextAttrs[20];
+ int nelems, i;
+
+ glxewInit();
+
+ if (!glxewGetExtension("GLX_ARB_create_context"))
+ return GL_TRUE;
+
+ if (glXQueryContext(dpy, oldCtx, GLX_FBCONFIG_ID, &FBConfigAttrs[1]))
+ return GL_TRUE;
+ FBConfigs = glXChooseFBConfig(dpy, vi->screen, FBConfigAttrs, &nelems);
+
+ if (nelems < 1)
+ return GL_TRUE;
+
+ i = 0;
+ if (params->major)
+ {
+ contextAttrs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
+ contextAttrs[i++] = params->major;
+ contextAttrs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
+ contextAttrs[i++] = params->minor;
+ }
+ if (params->profile)
+ {
+ contextAttrs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB;
+ contextAttrs[i++] = params->profile;
+ }
+ if (params->flags)
+ {
+ contextAttrs[i++] = GLX_CONTEXT_FLAGS_ARB;
+ contextAttrs[i++] = params->flags;
+ }
+ contextAttrs[i++] = None;
+ ctx = glXCreateContextAttribsARB(dpy, *FBConfigs, NULL, True, contextAttrs);
+
+ if (NULL == ctx) return GL_TRUE;
+ if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;
+
+ glXDestroyContext(dpy, oldCtx);
+
+ XFree(FBConfigs);
+ }
+ return GL_FALSE;
+}
+
+void glewDestroyContext ()
+{
+ if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx);
+ if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd);
+ if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap);
+ if (NULL != vis)
+ XFree(vis);
+ else if (NULL != vi)
+ XFree(vi);
+ if (NULL != dpy) XCloseDisplay(dpy);
+}
+
+#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */
diff --git a/glew/auto/src/glewinfo_wgl.c b/glew/auto/src/glewinfo_wgl.c
new file mode 100644
index 0000000..9405667
--- /dev/null
+++ b/glew/auto/src/glewinfo_wgl.c
@@ -0,0 +1,8 @@
+}
+
+/* ------------------------------------------------------------------------ */
+
+#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
+
+static void wglewInfo ()
+{
diff --git a/glew/auto/src/glxew_head.h b/glew/auto/src/glxew_head.h
new file mode 100644
index 0000000..414dc1b
--- /dev/null
+++ b/glew/auto/src/glxew_head.h
@@ -0,0 +1,111 @@
+#ifndef __glxew_h__
+#define __glxew_h__
+#define __GLXEW_H__
+
+#ifdef __glxext_h_
+#error glxext.h included before glxew.h
+#endif
+
+#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__)
+#error glx.h included before glxew.h
+#endif
+
+#define __glxext_h_
+
+#define GLX_H
+#define __GLX_glx_h__
+#define __glx_h__
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xmd.h>
+
+#ifndef GLEW_INCLUDE
+# include <GL/glew.h>
+#else
+# include GLEW_INCLUDE
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ---------------------------- GLX_VERSION_1_0 --------------------------- */
+
+#ifndef GLX_VERSION_1_0
+#define GLX_VERSION_1_0 1
+
+#define GLX_USE_GL 1
+#define GLX_BUFFER_SIZE 2
+#define GLX_LEVEL 3
+#define GLX_RGBA 4
+#define GLX_DOUBLEBUFFER 5
+#define GLX_STEREO 6
+#define GLX_AUX_BUFFERS 7
+#define GLX_RED_SIZE 8
+#define GLX_GREEN_SIZE 9
+#define GLX_BLUE_SIZE 10
+#define GLX_ALPHA_SIZE 11
+#define GLX_DEPTH_SIZE 12
+#define GLX_STENCIL_SIZE 13
+#define GLX_ACCUM_RED_SIZE 14
+#define GLX_ACCUM_GREEN_SIZE 15
+#define GLX_ACCUM_BLUE_SIZE 16
+#define GLX_ACCUM_ALPHA_SIZE 17
+#define GLX_BAD_SCREEN 1
+#define GLX_BAD_ATTRIBUTE 2
+#define GLX_NO_EXTENSION 3
+#define GLX_BAD_VISUAL 4
+#define GLX_BAD_CONTEXT 5
+#define GLX_BAD_VALUE 6
+#define GLX_BAD_ENUM 7
+
+typedef XID GLXDrawable;
+typedef XID GLXPixmap;
+#ifdef __sun
+typedef struct __glXContextRec *GLXContext;
+#else
+typedef struct __GLXcontextRec *GLXContext;
+#endif
+
+typedef unsigned int GLXVideoDeviceNV;
+
+extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
+extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
+extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value);
+extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList);
+extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap);
+extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
+extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
+extern void glXDestroyContext (Display *dpy, GLXContext ctx);
+extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
+extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask);
+extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
+extern GLXContext glXGetCurrentContext (void);
+extern GLXDrawable glXGetCurrentDrawable (void);
+extern void glXWaitGL (void);
+extern void glXWaitX (void);
+extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable);
+extern void glXUseXFont (Font font, int first, int count, int listBase);
+
+#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0)
+
+#endif /* GLX_VERSION_1_0 */
+
+/* ---------------------------- GLX_VERSION_1_1 --------------------------- */
+
+#ifndef GLX_VERSION_1_1
+#define GLX_VERSION_1_1
+
+#define GLX_VENDOR 0x1
+#define GLX_VERSION 0x2
+#define GLX_EXTENSIONS 0x3
+
+extern const char* glXQueryExtensionsString (Display *dpy, int screen);
+extern const char* glXGetClientString (Display *dpy, int name);
+extern const char* glXQueryServerString (Display *dpy, int screen, int name);
+
+#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1)
+
+#endif /* GLX_VERSION_1_1 */
+
diff --git a/glew/auto/src/glxew_mid.h b/glew/auto/src/glxew_mid.h
new file mode 100644
index 0000000..7fcf5d6
--- /dev/null
+++ b/glew/auto/src/glxew_mid.h
@@ -0,0 +1,4 @@
+/* ------------------------------------------------------------------------- */
+
+#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT
+#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT
diff --git a/glew/auto/src/glxew_tail.h b/glew/auto/src/glxew_tail.h
new file mode 100644
index 0000000..05ff1b1
--- /dev/null
+++ b/glew/auto/src/glxew_tail.h
@@ -0,0 +1,20 @@
+/* ------------------------------------------------------------------------ */
+
+GLEWAPI GLenum GLEWAPIENTRY glxewInit ();
+GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name);
+
+#ifndef GLXEW_GET_VAR
+#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x)
+#endif
+
+#ifndef GLXEW_GET_FUN
+#define GLXEW_GET_FUN(x) x
+#endif
+
+GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glxew_h__ */
diff --git a/glew/auto/src/header.html b/glew/auto/src/header.html
new file mode 100644
index 0000000..3af7255
--- /dev/null
+++ b/glew/auto/src/header.html
@@ -0,0 +1,96 @@
+<!-- begin header.html -->
+<!--
+The OpenGL Extension Wrangler Library
+Copyright (C) 2008-2019, Nigel Stewart <nigels[]users sourceforge net>
+Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
+Copyright (C) 2002, Lev Povalahev
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+* The name of the author may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+THE POSSIBILITY OF SUCH DAMAGE.
+-->
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html/4/loose.dtd">
+<html>
+<head>
+<title>GLEW: The OpenGL Extension Wrangler Library</title>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<link href="glew.css" type="text/css" rel="stylesheet">
+</head>
+<body bgcolor="#fff0d0">
+<table border="0" width="100%" cellpadding="12" cellspacing="8" style="height:100%">
+<tr>
+<td bgcolor="#ffffff" align="left" valign="top" width="200">
+<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
+<tr>
+<td valign="top">
+
+<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
+<tr><td align="center"><i>Latest Release: <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.2.0">2.2.0</a></i></td></tr>
+<tr><td align="center"><br></td></tr>
+<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
+<tr><td align="center"><br></td></tr>
+<tr><td align="center">
+<table border="0" cellpadding="0" cellspacing="0" align="center">
+<tr><td align="center"><a href="index.html">Download</a></td></tr>
+<tr><td align="center"><a href="basic.html">Usage</a></td></tr>
+<tr><td align="center"><a href="build.html">Building</a></td></tr>
+<tr><td align="center"><a href="install.html">Installation</a></td></tr>
+<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
+<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
+<tr><td align="center"><br></tr>
+<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
+<tr><td align="center"><a href="https://github.com/nigels-com/glew/issues">Issues</a></td></tr>
+<tr><td align="center"><a href="https://github.com/nigels-com/glew/pulls">Pull Requests</a></td></tr>
+<tr><td align="center"><br></tr>
+<tr><td align="center"><a href="https://sourceforge.net/projects/glew">SourceForge Page</a></td></tr>
+</table>
+<tr><td align="center"><br></tr>
+</table>
+</td>
+</tr>
+<tr>
+
+<td valign="bottom">
+<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
+<tr><td align="center"><i>Last Update: 03-15-20</i></td></tr>
+<tr><td align="center">
+ <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
+ <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
+ <a href="https://travis-ci.org/nigels-com/glew/builds"><img src="travis.png" width="114" height="25" border="0" alt="Travis Logo"></a><br/>
+ <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
+</td>
+</tr>
+</table>
+</td>
+</tr>
+</table>
+</td>
+
+<td bgcolor="#ffffff" align="left" valign="top">
+
+<h1>The OpenGL Extension Wrangler Library</h1>
+
+<!-- end header.html -->
+
+
diff --git a/glew/auto/src/khronos_license.h b/glew/auto/src/khronos_license.h
new file mode 100644
index 0000000..420cd72
--- /dev/null
+++ b/glew/auto/src/khronos_license.h
@@ -0,0 +1,23 @@
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
diff --git a/glew/auto/src/mesa_license.h b/glew/auto/src/mesa_license.h
new file mode 100644
index 0000000..3350cca
--- /dev/null
+++ b/glew/auto/src/mesa_license.h
@@ -0,0 +1,24 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.0
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
diff --git a/glew/auto/src/wglew_head.h b/glew/auto/src/wglew_head.h
new file mode 100644
index 0000000..df88503
--- /dev/null
+++ b/glew/auto/src/wglew_head.h
@@ -0,0 +1,36 @@
+#ifndef __wglew_h__
+#define __wglew_h__
+#define __WGLEW_H__
+
+#ifdef __wglext_h_
+#error wglext.h included before wglew.h
+#endif
+
+#define __wglext_h_
+
+#if !defined(WINAPI)
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+#include <windows.h>
+# undef WIN32_LEAN_AND_MEAN
+#endif
+
+/*
+ * GLEW_STATIC needs to be set when using the static version.
+ * GLEW_BUILD is set when building the DLL version.
+ */
+#ifdef GLEW_STATIC
+# define GLEWAPI extern
+#else
+# ifdef GLEW_BUILD
+# define GLEWAPI extern __declspec(dllexport)
+# else
+# define GLEWAPI extern __declspec(dllimport)
+# endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
diff --git a/glew/auto/src/wglew_mid.h b/glew/auto/src/wglew_mid.h
new file mode 100644
index 0000000..25b1037
--- /dev/null
+++ b/glew/auto/src/wglew_mid.h
@@ -0,0 +1,4 @@
+/* ------------------------------------------------------------------------- */
+
+#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
+#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
diff --git a/glew/auto/src/wglew_tail.h b/glew/auto/src/wglew_tail.h
new file mode 100644
index 0000000..8971158
--- /dev/null
+++ b/glew/auto/src/wglew_tail.h
@@ -0,0 +1,22 @@
+/* ------------------------------------------------------------------------- */
+
+GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
+GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name);
+
+#ifndef WGLEW_GET_VAR
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
+#endif
+
+#ifndef WGLEW_GET_FUN
+#define WGLEW_GET_FUN(x) x
+#endif
+
+GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef GLEWAPI
+
+#endif /* __wglew_h__ */