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Diffstat (limited to 'glm-master/test/core/core_func_geometric.cpp')
-rw-r--r-- | glm-master/test/core/core_func_geometric.cpp | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/glm-master/test/core/core_func_geometric.cpp b/glm-master/test/core/core_func_geometric.cpp deleted file mode 100644 index 7ef9c68..0000000 --- a/glm-master/test/core/core_func_geometric.cpp +++ /dev/null @@ -1,200 +0,0 @@ -#include <glm/geometric.hpp> -#include <glm/trigonometric.hpp> -#include <glm/ext/scalar_relational.hpp> -#include <glm/ext/vector_relational.hpp> -#include <glm/ext/vector_float1.hpp> -#include <glm/ext/vector_float2.hpp> -#include <glm/ext/vector_float3.hpp> -#include <glm/ext/vector_float4.hpp> -#include <glm/ext/vector_double2.hpp> -#include <glm/ext/vector_double3.hpp> -#include <glm/ext/vector_double4.hpp> -#include <limits> - -namespace length -{ - int test() - { - float Length1 = glm::length(glm::vec1(1)); - float Length2 = glm::length(glm::vec2(1, 0)); - float Length3 = glm::length(glm::vec3(1, 0, 0)); - float Length4 = glm::length(glm::vec4(1, 0, 0, 0)); - - int Error = 0; - - Error += glm::abs(Length1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Length2 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Length3 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Length4 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - - return Error; - } -}//namespace length - -namespace distance -{ - int test() - { - float Distance1 = glm::distance(glm::vec1(1), glm::vec1(1)); - float Distance2 = glm::distance(glm::vec2(1, 0), glm::vec2(1, 0)); - float Distance3 = glm::distance(glm::vec3(1, 0, 0), glm::vec3(1, 0, 0)); - float Distance4 = glm::distance(glm::vec4(1, 0, 0, 0), glm::vec4(1, 0, 0, 0)); - - int Error = 0; - - Error += glm::abs(Distance1) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Distance2) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Distance3) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Distance4) < std::numeric_limits<float>::epsilon() ? 0 : 1; - - return Error; - } -}//namespace distance - -namespace dot -{ - int test() - { - float Dot1 = glm::dot(glm::vec1(1), glm::vec1(1)); - float Dot2 = glm::dot(glm::vec2(1), glm::vec2(1)); - float Dot3 = glm::dot(glm::vec3(1), glm::vec3(1)); - float Dot4 = glm::dot(glm::vec4(1), glm::vec4(1)); - - int Error = 0; - - Error += glm::abs(Dot1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Dot2 - 2.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Dot3 - 3.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - Error += glm::abs(Dot4 - 4.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1; - - return Error; - } -}//namespace dot - -namespace cross -{ - int test() - { - glm::vec3 Cross1 = glm::cross(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0)); - glm::vec3 Cross2 = glm::cross(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0)); - - int Error = 0; - - Error += glm::all(glm::lessThan(glm::abs(Cross1 - glm::vec3(0, 0, 1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1; - Error += glm::all(glm::lessThan(glm::abs(Cross2 - glm::vec3(0, 0,-1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1; - - return Error; - } -}//namespace cross - -namespace normalize -{ - int test() - { - glm::vec3 Normalize1 = glm::normalize(glm::vec3(1, 0, 0)); - glm::vec3 Normalize2 = glm::normalize(glm::vec3(2, 0, 0)); - - glm::vec3 Normalize3 = glm::normalize(glm::vec3(-0.6, 0.7, -0.5)); - - glm::vec3 ro = glm::vec3(glm::cos(5.f) * 3.f, 2.f, glm::sin(5.f) * 3.f); - glm::vec3 w = glm::normalize(glm::vec3(0, -0.2f, 0) - ro); - glm::vec3 u = glm::normalize(glm::cross(w, glm::vec3(0, 1, 0))); - glm::vec3 v = glm::cross(u, w); - - int Error = 0; - - Error += glm::all(glm::lessThan(glm::abs(Normalize1 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1; - Error += glm::all(glm::lessThan(glm::abs(Normalize2 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1; - - return Error; - } -}//namespace normalize - -namespace faceforward -{ - int test() - { - int Error = 0; - - { - glm::vec3 N(0.0f, 0.0f, 1.0f); - glm::vec3 I(1.0f, 0.0f, 1.0f); - glm::vec3 Nref(0.0f, 0.0f, 1.0f); - glm::vec3 F = glm::faceforward(N, I, Nref); - } - - return Error; - } -}//namespace faceforward - -namespace reflect -{ - int test() - { - int Error = 0; - - { - glm::vec2 A(1.0f,-1.0f); - glm::vec2 B(0.0f, 1.0f); - glm::vec2 C = glm::reflect(A, B); - Error += glm::all(glm::equal(C, glm::vec2(1.0, 1.0), 0.0001f)) ? 0 : 1; - } - - { - glm::dvec2 A(1.0f,-1.0f); - glm::dvec2 B(0.0f, 1.0f); - glm::dvec2 C = glm::reflect(A, B); - Error += glm::all(glm::equal(C, glm::dvec2(1.0, 1.0), 0.0001)) ? 0 : 1; - } - - return Error; - } -}//namespace reflect - -namespace refract -{ - int test() - { - int Error = 0; - - { - float A(-1.0f); - float B(1.0f); - float C = glm::refract(A, B, 0.5f); - Error += glm::equal(C, -1.0f, 0.0001f) ? 0 : 1; - } - - { - glm::vec2 A(0.0f,-1.0f); - glm::vec2 B(0.0f, 1.0f); - glm::vec2 C = glm::refract(A, B, 0.5f); - Error += glm::all(glm::equal(C, glm::vec2(0.0, -1.0), 0.0001f)) ? 0 : 1; - } - - { - glm::dvec2 A(0.0f,-1.0f); - glm::dvec2 B(0.0f, 1.0f); - glm::dvec2 C = glm::refract(A, B, 0.5); - Error += glm::all(glm::equal(C, glm::dvec2(0.0, -1.0), 0.0001)) ? 0 : 1; - } - - return Error; - } -}//namespace refract - -int main() -{ - int Error(0); - - Error += length::test(); - Error += distance::test(); - Error += dot::test(); - Error += cross::test(); - Error += normalize::test(); - Error += faceforward::test(); - Error += reflect::test(); - Error += refract::test(); - - return Error; -} - |