diff options
Diffstat (limited to 'resources/shaders/shader.frag')
-rwxr-xr-x | resources/shaders/shader.frag | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 141915e..fc78890 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -9,6 +9,9 @@ in vec3 refrPos; in float refrProb; in vec2 uv; +uniform sampler2D texture_img; + + uniform int wire = 0; uniform float red = 1.0; uniform float green = 1.0; @@ -56,4 +59,9 @@ void main() { // Dividing refrProb by 2 just for heuristic. Want more phong to show through. // fragColor = clamp(fragColor, 0.f, 1.f); // fragColor = vec4(refrProb, 0.f, 0.f, 1.f); + + + // assign texture + fragColor = texture(texture_img, uv); + } |