diff options
Diffstat (limited to 'resources/shaders/shader.frag')
-rwxr-xr-x | resources/shaders/shader.frag | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 6d1bc57..88c783d 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -70,7 +70,8 @@ void main() { vec2 refrUV = uvFromWorldPoint(refrPos); vec2 reflUV = uvFromWorldPoint(reflPos); - float waterMurkiness = 0.002f; // TODO: Make uniform +// float waterMurkiness = 0.002f; // TODO: Make uniform + float waterMurkiness = 0.0005f; // TODO: Make uniform vec3 waterVolumeColor = vec3(red * 0.1f, green * 0.2f, blue * 0.2f); float murkDiffuse = 0.3f; float murkAmbient = 0.8f; |