diff options
Diffstat (limited to 'resources/shaders/shader.frag')
-rwxr-xr-x | resources/shaders/shader.frag | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 88c783d..1b73b96 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -71,6 +71,7 @@ void main() { vec2 reflUV = uvFromWorldPoint(reflPos); // float waterMurkiness = 0.002f; // TODO: Make uniform +// float waterMurkiness = 0.0005f; // TODO: Make uniform float waterMurkiness = 0.0005f; // TODO: Make uniform vec3 waterVolumeColor = vec3(red * 0.1f, green * 0.2f, blue * 0.2f); float murkDiffuse = 0.3f; |