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authorsotech117 <michael_foiani@brown.edu>2023-12-08 15:03:20 -0500
committersotech117 <michael_foiani@brown.edu>2023-12-08 15:03:24 -0500
commit480c22ce9b50caad259e254d0127e99294b4c6ab (patch)
tree2edd19cfbf756aef0f9b2f1060ca458a5c27cd4f /src/vec4ops/transform4d.cpp
parent3c39ba9ce8710332c87e713d0881fcc7a510b8f2 (diff)
rename src directory for vec4ops
Diffstat (limited to 'src/vec4ops/transform4d.cpp')
-rw-r--r--src/vec4ops/transform4d.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/vec4ops/transform4d.cpp b/src/vec4ops/transform4d.cpp
new file mode 100644
index 0000000..5cc51f3
--- /dev/null
+++ b/src/vec4ops/transform4d.cpp
@@ -0,0 +1,18 @@
+#include "vec4ops.h"
+
+// this is used to transform a 4d point by a 4d matrix and its associated translation
+// this is motivated by the fact that glm does not support 5d matrices, so we cannot define a mat5 to encapsulate both the rotation and translation in one matrix
+// therefore, we break the 5d transformation into a 4d rotation and a 4d translation
+glm::vec4 Vec4Ops::transformPoint4(glm::vec4 point4, glm::mat4 transformDirectionMatrix, glm::vec4 translationPointVector) {
+ // do the translation then direction
+ point4 = transformDirectionMatrix * point4;
+ point4 += translationPointVector;
+ return point4;
+}
+
+glm::vec4 Vec4Ops::inverseTransformPoint4(glm::vec4 point4, glm::mat4 inverseTransformDirectionMatrix, glm::vec4 inverseTranslationPointVector) {
+ // do the direction then translation
+ point4 += inverseTranslationPointVector;
+ point4 = inverseTranslationPointVector * point4;
+ return point4;
+} \ No newline at end of file