diff options
author | sotech117 <michael_foiani@brown.edu> | 2023-12-13 00:51:26 -0500 |
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committer | sotech117 <michael_foiani@brown.edu> | 2023-12-13 00:51:26 -0500 |
commit | c6f2be2fed772f300c0cdfe59a4a8a2733d15574 (patch) | |
tree | 9006395c9d5d80e381cb626fcd0083da83d07fb9 /src/raytracer/raytracer.cpp | |
parent | c6fde36de2d02e487d86e3d04393a1b9e1661d97 (diff) |
fixing rays directions 4d
Diffstat (limited to 'src/raytracer/raytracer.cpp')
-rw-r--r-- | src/raytracer/raytracer.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/raytracer/raytracer.cpp b/src/raytracer/raytracer.cpp index 11876ab..6585e47 100644 --- a/src/raytracer/raytracer.cpp +++ b/src/raytracer/raytracer.cpp @@ -86,9 +86,10 @@ glm::vec4 RayTracer::getPixelFromRay( float minDist = FINF; // shoot a ray at each shape for (const RenderShapeData &shape : scene.getShapes()) { - glm::vec4 pObject = Vec4Ops::inverseTransformPoint4(pWorld, shape.inverseCTM, shape.translation4d); - glm::vec4 dObject = glm::normalize(Vec4Ops::transformDir4(dWorld, shape.inverseCTM)); - std::cout << "pObject: " << pObject.w << std::endl; + glm::vec4 pObject = Vec4Ops::inverseTransformPoint4(pWorld, shape.inverseCTM, shape.inverseTranslation4d); + glm::vec4 dObject = glm::normalize(Vec4Ops::inverseTransformDir4(dWorld, shape.inverseCTM)); +// std::cout << "pObject: " << pObject.x << ", " << pObject.y << ", " << pObject.z << ", " << pObject.w << std::endl; +// std::cout << "dObject: " << dObject.x << ", " << dObject.y << ", " << dObject.z << ", " << dObject.w << std::endl; bool isHit = false; glm::vec4 newIntersectionObj = findIntersection(pObject, dObject, shape, isHit); if (!isHit) // no hit |